POSTING NOTE: Due to work changes, I may not be able to post updates on Tuesdays after Monday night marathon G4 reruns, but updates will occur later in the week.
LOST REBOOT
Recap: Episodes 105-108 (Days ????- - ????)
Many writers believe that the aftermath from Juliet's “detonation” of the hydrogen bomb is revealed as the sideways world, as her last thoughts were “it worked,” however, it is clear that the bomb did not explode because Sawyer finds Juliet alive in the Hatch site implosion debris.
Sawyer decides to leave the Temple and Kate follows him, while the Temple leader, Dogen, tests with a resurrected Sayid and finds him “infected” with the darkness that will turn him into presumably a smoke monster when it reaches “his heart” just like Claire.
Flocke takes Sawyer through the jungle to find answers. Sawyer learns of Jacob’s candidates, including himself, and that the people brought to the island were for Jacob’s purposes.
Hurley convinces Jack to follow him to find Jacob. Jin is forced to watch mad Claire
interrogate an Other, Justin, about the whereabouts of Aaron. Jin lies about where Aaron is (with the Others at the Temple) in order to save his own life.
Science:
Infection and Darkness.
An infection the process of some foreign substance (virus, bacteria, fungal) infecting or attacking the person and his immune system. It can also mean in computing the presence of a virus in, or its introduction into, a computer system, which causes corruption and damage to system files and operations.
Sepsis is a serious medical condition caused by an overwhelming immune response to infection. Chemicals released into the blood o fight infection trigger widespread inflammation.
Inflammation may result in organ damage. Blood clotting during sepsis reduces blood flow to limbs and internal organs, depriving them of nutrients and oxygen. In severe cases, one or more organs fail. In the worst cases, infection leads to a life-threatening drop in blood pressure, called septic shock. This can quickly lead to the failure of several organs --lungs, kidneys and liver -- causing death.
Darkness is defined as:
1. the partial or total absence of light: the office was in darkness.
• night: they began to make camp before darkness fell.
the quality of being dark in color: the darkness of his jacket.
2. wickedness or evil: the forces of darkness.
• unhappiness, distress, or gloom: moments of darkness were rare.
• secrecy or mystery: they drew a veil of darkness across the proceedings.
• lack of spiritual or intellectual enlightenment; ignorance: his accomplishments shone in a world of darkness.
It would appear from the Temple explanations, that a person killed on the island may become “infected” by a substance that would turn them into a dark being, one who would lack spirituality or intellectual enlightenment.
Improbabilities:
The “immortal” Jacob being killed by Ben, and turning up to Hurley as a ghost.
A “smoke monster” that can recreate dead people can suddenly become “mortal” as Ilana says that Flocke is “stuck” in Locke’s body after Jacob’s death.
Jacob changing into a form a small child to haunt Flocke in the jungle, reminding Flocke that he cannot kill Sawyer because that would be against the rules.
Clues:
The hydrogen bomb did not explode, because the site wreckage was an implosion. Further, Juliet’s voice is heard by Sawyer and the crew trying to rescue her. Therefore, the Incident was not the bomb going off, but the catastrophic EM release.
The Incident EM release, like the FDW, turned the time travelers back to the present, which may be what Jacob referred to when he said dying, “they’re coming.” They, meaning the 815 “candidates” are the last of his pawn pieces in the game with MIB.
The large wooden ankh symbol in the guitar case represents LIFE in ancient Egyptian mythology. It is a key or passport in the after life journey.
Dead Sayid’s reincarnation at the temple into an evil spirit and follower of MIB may show how MIB acquires his game “pieces” against Jacob.
Jacob’s death somehow imparts “mortality” into the smoke monster that is inhabiting Locke’s body; the only means of leaving the island for the smoke monster is to be in mortal, human form.
Sideways Jack cannot remember his appendectomy that his mother says happened when he was 7 or 8 years old. If one links that information to the lighthouse where Jack says he has not been at since he was a young child and the school yard fight where Jack is severely beaten up, one could make the case that Jack is really just a soul of a 7 or 8 year old child.
Flocke tells Sawyer that everyone was brought to the island by Jacob when Sawyer is shown the cave with the names and numbers. Flocke tells him that Jacob believes himself to be the guardian of the island, but “the joke” is that the island does not need protection. All Flocke wants to do is to “go home.” He asks Sawyer to join him, and he responds “hell, yes.” One can deduce that one of the “rules” is that mortal MIB cannot leave the island “alone.”
Hurley remarks that it is “old school” to trek across the jungle on a mission that they do not understand. It may be a reference to an old school yard game, “follow the leader.” In that children’s game, one person is assigned the role of leader and the rest are followers. The leader starts to doing something. He can walk, run, dance, sing, talk or do any activity or combination of activities he wants to do, in any order he wants.
The rest of the players must follow the leader, doing whatever the leader does exactly the way she does it. Anyone who doesn't follow exactly is out of the game.The game ends when only person is left following the leader. That person then becomes the leader of the next game.
There are variations of the follow the leader game. In the relay version, a leader from chosen among the group. The rest of the group breaks into two teams and have each form a single-file line. The leader is sent to the other end of the room or playing field. He instructs the two teams that they are to follow the commands of the leader such as hop, run or skip. The first person in the each line follows the directions of the leader until they reach the leader. Once they reach the leader, they turn around and head back to their team while following the leader's instructions. The first team to have all the members complete the relay wins.
In the Blind Fold version, a simple obstacle course is created for the children to go through using pillows and other soft objects you have around the house. You can also play this outside with your children's toys as the obstacles. Blindfold each child and assign a leader to each kid. Have the leader (the person without the blindfold) guide the blindfolded child through the obstacle course. This game will challenge the children who are blindfolded to trust the leader and learn to listen more than see.
The versions of follow the leader are incorporated into the LOST Jacob and MIB dynamic: they are leaders who tell followers what to do, either directly like telling Hurley in a cab to get back to the island or showing Jack in the lighthouse that he has been spied on since he was a child in order to get him to act on Jacob’s behalf. It also appears that once MIB as Flocke “becomes the leader,” he is somehow fixed in a mortal form, even though he can still change into the smoke monster and attack people like Bram in the statue (which is a major inconsistency in MIB’s eventual demise).
Discussion:
“ The power of man is his present means to obtain some future apparent good. ”
— Thomas Hobbes
“ Travel makes a wise man better but a fool worse. ”
— Benjamin Franklin
“ The past cannot be changed, the future is still in your power. ”
— Hugh White
During the show’s initial run, I took a great deal of time attempting to translate the hieroglyphs in order to glean some premise and meaning in plain sight:
My translation of he glyphs on the pillars that face the spring in the Temple appears to form prayers like passages of a ceremony from a Book of the Dead:
1. In the name of Horus, alas spirit enter. Horus, sacred god father's duties.
2. Horus, enter father's gardens.
3. Stand for father's long past ideas of health (rebirth).
4. Lord father, patron of the Dead, heal for eternities.
5. Lord father.
6. Island Heaven (sacred/magical sign symbol).
7. Enter Horus (Ra).
8. Heaven conspire against evil fires.
9. Stand Ra. (sacred/magical sign symbol).
My translations of the hieroglyphs in the temple hallway as Hurley searched for the secret passageway:
The first one on his left:
SON WHO MAKES OFFERS (TO) GOD HORUS
The first one on his right:
YOU SAID TO THE MAN: ETERNITY.
The second one on the left:
OSIRIS' YOUTH (SON) HORUS CONTROLS BIRTHS.
The third one on the left, where Hurley stopped and was ready to touch:
The symbol of a coiled rope means ETERNITY and PROTECTION.
In the Lighthouse, the hieroglyphs were hard to read but this my best translation:
I approach the Devine Spirit, Lady Nephthys.
Support the King.
Fetch your Father's (Geb) Support.
Give and justify that which binds the Two Lands after binding the dangerous under ruler scourge.
Destroy Hell's entrails (on the) Island, our Garden.
Nephthys is the patron of the dead, funerals and protector of the house. She is the sister of Osiris and wife of Seth. She helped put together Osiris after Seth's murdered him. She is often depicted on a boat riding with the dead toward the Blessed Land.
Her father, Geb, is the God of the Earth, and a member of the Ennead, the council of the founding gods.
What is the importance of all these translations? Because the show’s creators continually used them in various scenes and important moments of the characters, symbols to help explain (we hope) the action going on in the foreground (such as Ben’s judgment in the Temple wall, meeting the smoke monster, and then Dead Alex).
Clearly, the sets of the final run of LOST invoke and scream ancient Egyptian mythology and belief systems. Such ancient rituals are a mystery to modern Americans, but in many respects are the starting points for most modern religious philosophies.
In the Egyptian pantheon of the living and the dead, there are many characters who serve various purposes; gods who would help the living, and gods who would punish the dead. At some time in the island’s own time line, people brought to the island were deeply moved to build a large temple complex, a huge Tawaret statue and an ancient lighthouse to serve their god(s), which apparently consist of Jacob (as Anubis) and MIB (the smoke monster, as depicted in the mural).
But in this series arc, we see that in the forefront of the Egyptian mythology and magic of the underworld, we have a “contest” between Jacob and his brother. The end for MIB (Flocke) is clear: he wants to leave the island and “go home.” But what is home to a disembodied spirit? Heaven? Hell? Nothingness? So what game are the brothers playing? There are two choices: backgammon or its forerunner, Senet (which we will see them play in later episodes).
A lesson on backgammon (wikipedia):
Backgammon playing pieces are known variously as checkers, draughts, counters, stones, men, pawns, discs, or chips.
The objective is to remove (bear off) all of one's own checkers from the board before one's opponent can do the same. The checkers are scattered at first and may be blocked or hit by the opponent. As the playing time for each individual game is short, it is often played in matches, where victory is awarded to the first player to reach a certain number of points.
Each side of the board has a track of 12 long triangles, called points. The points are considered to be connected across one edge of the board, forming a continuous track in the shape of a horseshoe, and are numbered from 1 to 24. Players begin with two checkers on their 24-point, three checkers on their 8-point, and five checkers each on their 13-point and their 6-point. The two players move their checkers in opposing directions, from the 24-point towards the 1-point.
Points 1 through 6 are called the home board or inner board, and points 7 through 12 are called the outer board. The 7-point is referred to as the bar point, and the 13-point as the midpoint.
To start the game, each player rolls one die, and the player with the higher number moves first using both the numbers shown. If the players roll the same number, they must roll again as the first move can not be a doublet. Both dice must land completely flat on the right hand side of the game board. The players then alternate turns, rolling two dice at the beginning of each turn.
After rolling the dice players must, if possible, move their checkers according to the number of pips shown on each die. For example, if the player rolls a 6 and a 3 (notated as "6-3"), that player must move one checker six points forward, and another or the same checker three points forward. The same checker may be moved twice as long as the two moves are distinct: six and then three, or three and then six. If a player rolls two of the same number, called doubles, that player must play each die twice. For example, upon rolling a 5-5 that player may move up to four separate checkers forward five spaces each. For any roll, if a player can move both dice, that player is compelled to do so. If players cannot move either die in a roll, given the position of their checkers, then that turn is over and the turn passes to the opponent. If either one die or the other but not both can be moved, the higher must be used. When removing checkers from the board ("bearing off"), the exact roll must be used unless a die is greater than any checker can use to bear off; in that case the die is played by taking a checker from the highest-numbered point off the board. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.
In the course of a move, a checker may land on any point that is unoccupied or is occupied only by a player's own checkers. It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been hit, and is placed in the middle of the board on the bar that divides the two sides of the playing surface. A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.
Checkers placed on the bar re-enter the game through the opponent's home board. A roll of 2 allows the checker to enter on the 23-point, a roll of 3 on the 22-point, and so forth. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the game.
When all of a player's checkers are in that player's home board, that player may start removing them; this is called bearing off. A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. A die may not be used to bear off checkers from a lower-numbered point unless there are no checkers on any higher points.
For example if a player rolls a 6 and a 5, but has no checkers on the 6-point, though 2 checkers remain on the 5-point, then the 6 and the 5 must be used to bear off the 2 checkers from the 5-point. When bearing off, a player may also move a lower die roll before the higher even if that means 'the full value of the higher die' is not fully utilized. For example, if a player has exactly 1 checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker 1 place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.
If one player has not borne off any checkers by the time that player's opponent has borne off all fifteen, then the player has lost a gammon, which counts for double a normal loss. If the losing player has not borne off any checkers and still has checkers on the bar or in the opponent's home board, then the player has lost a backgammon, which counts for triple a normal loss.
To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is not a die to be rolled but rather a marker, in the form of a cube with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides, denoting the current stake. At the start of each game, the doubling cube is placed on the bar with the number 64 showing; the cube is then said to be "centered, on 1". When the cube is centered, the player about to roll may propose that the game be played for twice the current stakes. His opponent must either accept ("take") the doubled stakes or resign ("drop") the game immediately. If the opponent takes, the cube, now showing the doubled stake, is moved to the opponent's side of the board. This is done to indicate that the right to re-double belongs exclusively to the player who last accepted a double. Whenever a player accepts doubled stakes, the cube is placed on his side of the board with the corresponding power of two facing upward. If the opponent drops the doubled stakes, he loses the game at the current value of the doubling cube. For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.
The game is rarely redoubled beyond four times the original stake, but there is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to 128, 256, and so on. In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.
A variant of the doubling cube "beaver" is the "raccoon." Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again ("raccoon") as part of that cube phase before any dice are rolled. The opponent retains the doubling cube. E.g. White doubles Black to 2 points, Black accepts then beavers the cube to 4 points; White, confident of a win, raccoons the cube to 8 points, whilst Black retains the cube. Such a move adds greatly to the risk of having to face the doubling cube coming back at 8 times its original value when first doubling the opponent (offered at 2 points, counter offered at 16 points) should the luck of the dice change.
Some players may opt to invoke The Murphy rule or the "automatic double rule." If both opponents roll the same opening number, the doubling cube is incremented on each occasion yet remains in the middle of the board, available to either player. The Murphy rule may be invoked with a maximum number of automatic doubles allowed and that limit is agreed to prior to a game or match commencing. When a player decides to double the opponent, the value is then a double of whatever face value is shown (e.g. if two automatic doubles have occurred putting the cube up to 4, the first in-game double will be for 8 points). The Murphy rule is not an official rule in backgammon and is rarely, if ever, seen in use at officially sanctioned tournaments.
The Jacoby rule, named after Oswald Jacoby, allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted. This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon. The Jacoby rule is widely used in money play but is not used in match play.
An ancient version of backgammon board game in Egypt was called SENET.
Senet is one of the oldest known board games in the world. It has been found in burial sites of Egypt around 3500 BC. It was one of the most popular games of Egypt. Senet had become a kind of talisman for the journey of the dead. Because of the element of luck in the game and the Egyptian belief in determinism, it was believed that a successful player was under the protection of the major gods of the national pantheon: Ra, Thoth and Osiris. Consequently, Senet boards were often placed in the grave alongside other useful objects for the dangerous journey through the afterlife and the game is referred to in Chapter XVII of the Book of the Dead.
The Senet gameboard is a grid of thirty squares, arranged in three rows of ten. A Senet board has two sets of pawns (at least five of each and, in some sets, more, as well as shorter games with fewer). The actual rules of the game are a topic of some debate, although historians have made educated guesses. Senet historians Timothy Kendall and R.C. Bell have each proposed their own sets of rules to play the game. These rules have been adopted by different companies which make Senet sets for sale today.
Senet is an Egyptian race game and may be the ancestor of our modern backgammon. We know of this game through ancient Egyption boards that have survived to this day. More than 40 have been discovered, some in very good condition with pawns, sticks or knucklebones still intact. The oldest known representation of Senet is in a painting from the tomb of Hesy (Third Dynasty circa 2686-2613 BCE).
The game board is composed of 30 squares: 3 rows of 10 squares each. If we number each square, the board can be represented like this:
1 2 3 4 5 6 7 8 9 10
20 19 18 17 16 15 14 13 12 11
21 22 23 24 25 26 27 28 29 30
The path of the pawns probably followed a reversed S across the board.
Squares 26 to 30 have symbols on them. We will represent them in order by X, O, III, II and I. It seems that the square with an X, carrying the sign nfr, was beneficial, whereas the one with an O, associated with water, had a negative meaning. Square 15, also called the "square of Rebirth," might have been the starting square.
Other elements found with the game boards were pawns. The Hesy painting shows a game with seven pawns for each player. Then, some time after 1600 - 1500 BCE, the players were represented with seven or five pawns. Some games have even been found with ten pawns per player.
The movement of pawns was probably decided by the throw of four, two-sided sticks (as depicted in the Hesy painting) or, later, knucklebones might have been used to determine the moves.
What was the function of Senet? A game or something more? In his book, Lhôte notices that the first pictures show two human players whereas later the human player is depicted alone with an invisible opponent. It appears that Senet began as a simple game and later acquired a symbolic, ritual function.
Of course, the original rules of Senet are not known. No record of the rules on papyrus or tomb wall has ever been discovered. It is very difficult to reconstruct the game through the pieces and the tomb images.
A summary of Timothy Kendall's work on the reconstruction of the rules of Senet :
At the beginning of the game the seven pawns per player alternate along the 14 first squares. The starting square is counted as the 15th. In the oldest games this square featured an ankh, a "life" symbol. The pawns move according to the throw of four sticks or, later, one or two knucklebones. When using the sticks the points seemed to have been counted from 1 to 5: 1 point for each side without a mark and 5 points if the four marked sides were present together.
When a pawn reached a square already occupied by an opponent pawn, they have to exchange their positions.
The special squares have the following effects on play:
15 : House of Rebirth, starting square and the return square for the pawns reaching square number 27.
26 : House of Happiness, a mandatory square for all the pawns.
27: House of Water, a square that can be reached by the pawns located on squares 28 to 30 which moved back when their throws did not allow them to exit the board. They have to restart from square 15.
28 : House of the Three Truths, a pawn may only leave when a 3 is thrown.
29 : House of the Re-Atoum, a pawn may only leave when a 2 is thrown.
The winner is the first to move all of their pawns off the board.
Another version of the rules was proposed by RC Bell.
Each player has 10 pawns. Four two-sided sticks (one side painted) are thrown to determine movement.
When only one painted side is visible : 1 point.
With two : 2 points.
With three : 3 points.
With four : 4 points.
With none : 5 points.
At the beginning of the game there are no pawns on the board.
Each player in turn throws the sticks, and puts his pawns on the board on the squares with the symbols I, II, III, X, O according to the number of points thrown. Only one pawn may be present on each square. So if a pawn is already present the turn is lost.
A player may either move one pawn or add a new pawn to the board, if possible, with each throw. The pawns located on the marked squares are in shelters.
Pawns may not be stacked. When a pawn arrives on a square already occupied by an opponent pawn, the opponent is removed and must restart from the beginning. This rule does not apply for the marked squares which are shelters.
The first pawn to reach square number 1 earns a bonus of five points and it fixes the goal of the game: that player's other pawns have to reach odd squares whereas the opponent must reach the even squares. The game ends when the pawns of the two players are alternately placed on the first and second rows.
When a pawn has reached its last square, it cannot be attacked.
The first player to have put all his pawns on his own squares wins the game and earns 10 points. He also gets one point for each move his opponent makes while placing all of his remaining pawns.
Senet is played in a LOST the episode in Season Six called “Across the Sea.” It depicts the origins of the characters of Jacob and his brother, MIB, and how they came to be on the island. It also reveals the identities of the corpses discovered in the cave in "House of the Rising Sun".
The backgammon game, referenced by Locke to Walt early in the show, as a struggle between black and white is reference to Jacob and MIB. And the roll of the dice (in some gambling parlance “bones”) moves men around the board. The basic doubling numbers include the Numbers 4, 8, 16, which correspond to Locke, Reyes and Sayid.
Other candidate numbers for the doubling cube (with names lined through meaning dead or taken out of the game):
2 - Lacombe, probably from Rousseau’s expedition
32- Rutherford, probably Shannon
64- Goldstein, unknown
128- Paddock, unknown
256- unknown
The other unlined or “live” game pieces are Reyes (8) Sawyer (15), Sayid (16), Jack (23), Jin (42), Kate (51). Sayid is infected and should be crossed off like Claire (313). Kate was crossed off by Jacob because “she was a mother” caring for Aaron, but on her return she could have been reinstated - - - possibly unknown to MIB who does not think she can kill him anymore - - - which is a fatal assumption (Jacob’s loophole, perhaps).
It could be as simple as the entire island game is merely a game of senet in the Underworld against Osiris's evil brother, Seth! If you win, your ba-spirit will attain immortality, as well as the ability to "go forth by day" and to take on any shape you desire. If you lose, your spirit will be swallowed up by Ammit, the Devourer-of-the-Dead. The 815 survivors and any other person brought to the island are the “game pieces” for this contest. Jacob and MIB must "claim" or "recruit" the people as their game pieces, and in a twist, must have the other brother kill off, or take off the island (board) the other person's people in order to win the contest. Example, infected Sayid (MIB's piece) will come to kill Dogen (a Jacob piece).
However, there is a twist to this gamesmanship. There may be another set of players than the basic brothers.
The "game" may be more complex if the goal is control of the island itself. It does seem at this junction, Jacob and MIB each have 5 living pawns, just like in a real game of Senet. However, it appears that each piece must square off against another one, to take out like in chess or checkers. Claire told Jin that if Kate took Aaron, she would kill her. Sayid will tangle with Dogen. Sawyer once sought revenge against Jack for Juliet's death. So each chip aligns with another one as the final clash is about to begin. The wild card is Eloise. She is the outside variable, pulling the strings on Widmore and his men; she "recruited" Desmond to go to the island to stay there forever (so as not to awaken in the sideways dream world).
Magical/Supernatural/Elements:
The Lighthouse where the names on the mirror gear magically opens a window into the lives of a person.
The Temple’s magic “healing” spring that first kills, then brings Sayid back to life.
Last lines in episodes:
EP 105:
SAYID: What happened?
EP 106:
JIN: Claire?
EP 107:
SAWYER: Hell yes.
EP 108:
CLAIRE: That's not John. This is my friend.
[Malevolent smile from Locke. Claire smiles at Jin.]
New Ideas/Tests of Theories:
Point One:
In a pseudo-scientific explanation of the Dogen analysis could follow the pattern of a supernatural staph infection:
Staph bacteria are normally found on the skin or in the nose of about one-third of the population. If you have staph on your skin or in your nose but aren't sick, you are said to be "colonized" but not infected. Healthy people can be colonized and have no ill effects. However, they can pass the germ to others.
>>>> This is what could have happened to the 815ers. Once they were "brought" to the Island, they have been in contact with the Island bacteria and "colonized."
Staph bacteria are generally harmless unless they enter the body through a cut or other wound, and even then they often cause only minor skin problems in healthy people.
>>>> More proof that you are safe unless you have an open portal for the Island bacteria to invade a body. Prime example: Sayid's gunshot wound in the belly.
A weakened individual can have the bacteria grow into a serious infection. The bacteria could be immune from antibiotics as over time the germs find a resistance to the drugs. Also, germ mutations can form making current antibiotics ineffective.
Using this foundational knowledge, we can transfer it to a sci-fi plane of existence:
Smokey can have the pattern of a mutant Island bacteria colony. It can infect human bodies when they are in a weakened state, such as just before death. Example, during the freighter fire-fight, Claire's cabin was blown up, and she came back to life in a groggy state (just like Sayid at the Temple). Dogen claims that Claire is like Sayid, infected by the darkness that will spread to their heart, obliterating that person as you would know them (like Flocke). Whether this Smokey bacteria can be a parasite and use dead bodies like Christian as a reanimated host is unclear. There may be two different minute cellular organisms at work.
The bacteria can only take hold with a weakened individual. In an Island sense, that may mean an individual whose mental or moral state has been weakened to a state of collapse and abandonment of hope. Sayid's conversation to Hurley at the van was a good example: Sayid was resigned to his fate because knew his time was up, and he knew he was going to hell ("an unpleasant place"). But little did he know, he would have a second chance on the Island to become a different kind of monster.
I think that since the Island is a spiritual place, elements such as free will and faith have more power than in a material world. A person who is in a weakened spiritual state would be in greater danger of being infected by then consumed by the dark side.
It would show that Jacob and MIB have a parasitic relationship with any humans or human souls brought to the island. Whether these souls bring life force, nourishment or entertainment is unclear.
Point Two:
Is Lost merely a game of revenge?
MIB, Jacob’s dead brother, was trapped by the island’s Life Force to continue to live on as smoke monster after Jacob violated “his mother’s rule” by killing his brother for killing Crazy Mother.
For some, both Jacob and his brother died when their Roman ship wrecked on the island. But, if their spirits (conscious) separated and were reincarnated by the powers of the Crazy Mother, then they would be living on the island as isolated children.
So to pass the time as an immortal being trapped on the island, MIB plots for a way to kill his brother. His brother, bored by the isolation of the guardianship of the Life Force, “brings” people to the island to play a game of chess-checkers-Senet with MIB. MIB complains that the game always ends the same: the people come, become corrupt and die (lose).
The goal of MIB is simple: his spirit wants to leave the island “and go home.” That may be a symbolic metaphor for leaving the island and move on in the after life. But so long as Jacob is alive, MIB is trapped with him on the island because Jacob will not leave because he made a promise to Crazy Mother to protect the island. That is why MIB deeply wants to kill Jacob; it is the only means for him to finish dying and to go home.
Throughout the centuries, MIB cannot kill Jacob himself. He needs a proxy, a substitute, a patsy, to do the actual deed. He finds an emotionally fragile and defeated Ben to do his dirty work. Ben knifes Jacob, and then MIB burns the body so he cannot come back to life (reincarnated by the life force). Now, MIB believes he is free to leave the island by
manipulating the remaining humans into getting the Ajira jet to take off.
It seems like a Rube Goldberg story line to get MIB in the position that he can leave the island by a round-about way of getting Locke to kill himself, have his body return to the island so he can reincarnate it, to have Ben believe dead Alex and do everything that Flocke tells him, to recruit crazed 815ers like Claire and Sayid to do his bidding and wage war against themselves, all to gain some form of mortality to leave his island prison.
How can a smoke monster, a shape shifter, turn mortal? That is not explained.
How can Jacob, an immortal being, be killed? That is not fully explained.
For if Jacob broke the “rule” in killing MIB in the first place, MIB is not his “brother” per se so why didn’t the smoke monster kill Jacob on the beach?
If Jacob is immortal, then why would he want or need candidates to replace himself?
Jacob death = mortality/human form for MIB
Locke death and return = vessel for MIB to take a human form
Jacob is only person who can “bring” people to the island.
Flocke instructs Alpert to tell time travel Locke to die to bring back 815ers.
Jacob & MIB “born” on island.
Jacob & MIB raised by Crazy Mother on island; her rules.
MIB decides to leave island and CM objects and kills survivors.
MIB gets mad and kills CM.
Jacob gets mad and kills MIB, throwing his body into the light cave to create smoke monster.
Jacob and MIB have a truce and reinstate rules about killing each other.
However, they devise a game of revenge to kill each off by using substitutes.
Jacob can bring people to the island for MIB to judge or recruit to try to kill Jacob.
Jacob counters by turning the Others into a cult like worship group.
MIB can take human souls and reincarnate dead bodies as vessels.
If MIB gets someone to “kill” Jacob, MIB “wins” mortality and an opportunity to leave its island prison.
If MIB gets mortality, Jacob’s substitute(s) can “kill” MIB forever.
But does that leave Jacob as ghost on the island?
Or if MIB mortally dies, their spirits both “let go” of the island and move on together? How?
If the plane crash caused death, but the dead's consciousness may live on (like in near death experience). A human conscious may be independent; it has no element of time or space - - - it takes personality, memory and emotions and goes to some unknown place (an island re-creation world) to play out the lost human life experiences until they awaken or they eventually die.
So the 815 survivors are actually in a sideways world #1, which upon their actual deaths
creates sideways world #2, a purgatory holding area, until the spirits in SW#1 “awaken” and “let go.”
Jacob and his brother may have been going through this same complex sideways world “life” until they found a way to kill off their faux lives. It brings into doubt whether the 815 survivors, Dharma or the Others are actual people, but spiritual recreations of the living consciousness of dead or dying people.
Whether the island rounds up the collective conscious of dead human souls to appease the island gods is unknown, but when the Lost game ends, there are still pieces are left on the board at the end of the game.
Why? Is it like chess, where once the king is captured or destroyed, the game ends?
Or in backgammon, when you take all your pieces off the board, you win?
If consciousness is an independent entity from the brain and human biologic life,
some consider it a “portal” to another dimension (after life, spirit world, etc.) So why do some consciousness leave forever, while other consciousness is trapped as a whisper on the island (Michael, others)?
Rose and Bernard apparently never leave the island. And what about Cindy and the children, Emma and Zach? In the End, the Others are in chaos, leaderless and torn a part by the smoke monster’s wrath. Do they go on in a feral existence for all time? And Hurley “shutting down” the island with Ben makes no sense either because the island itself is greater than one human being. How can Hurley change the life force and EM power of the island and take it away from Widmore, who also was left behind on the island?
The pure game explanation is “the” ending for the series, but who won? Jacob and MIB are gone.They do not appear in the sideways world. The survivors whom Frank pilots out are returning to what? Nothing. Flocke told Sawyer that John Locke was the only person to “get it,” that all of the characters had nothing but miserable petty lives back home, which is not the sideways world because that is a soul fantasy world according to Christian.
And then, people who are aware of their own demise in the sideways world (Eloise, and later Ben) are allowed to stay in that fantasy purgatory and not forced to move on. That seems odd, that one can control their own spiritual progression.
Point Three:
The question becomes whether Jacob and MIB are actually two souls in their own sideways world, being trapped on the island because they died in their mother’s womb during her shipwreck. They need to somehow move on together, but for some reason Jacob is too scared to leave with MIB. So a complex game is devised in order for MIB to at least have a chance to go home, to rest in the after life.
In the same token, it is possible that the 815 characters sideways world is not the first fantasy soul land. The island may be sideways world number one and the sideways world being number two. As stated in earlier posts, it is possible that every major character on the island has a back story of being killed when they were a young child, and as such, their souls may have been given a chance to “experience” a life in the island realm. That may explain why Christian tells Jack in the church that these people present were the most important people in his life, a “life” which technically lasted less than four years in island linear time. So one conclusion could be that the island is a “life force nursery” for dead children’s souls.
the Lighthouse is a portal to find children; a spyglass to "touch" or claim children's souls by Jacob. He is told of manipulating all events in a person's life in order to get them to the island, seemingly by free choice. So every weird coincidence to get everyone on Flight 815 was done by Jacob's hand? So all the playing pieces are Jacob's at the beginning; only to be "corrupted" by MIB and killed off.
It is more probable that the island visitors are young dead children given a chance to "experience" a life. Sideways Jack does not remember his appendectomy at age 7 or 8; on the island, he has one. Which is real? If the Lighthouse is fixated on his house where he lived at age 7 or 8, is that when Jack died as a result of a school yard beating? That the island time and backstories are merely sideways world view number one and the Season 6 sideways world is after life realm number two.
If the island was created by the imagination of two still born children (Jacob and MIB) infused by the island (in the form of Crazy Mother) and its "life force" power (which must include the ability to give life and to take it away), who learn about their lost humanity by bringing other dead souls to their "play ground," that could be a simple explanation of the entire series.
Wednesday, January 23, 2013
Tuesday, January 15, 2013
REBOOT EPISODES 101-104
POSTING NOTE: Due to work changes, I may not be able to post updates on Tuesdays after Monday night marathon G4 reruns, but updates will occur later in the week.
This post is going to focus more on the fan base’s reaction to the Season 5 cliffhanger and where the Lost series was just prior to Season 6 than a normal recap of the four episode arc.
LOST REBOOT
Recap: Episodes 101-104 (Days ????- - ????)
After the death of Daniel in 1977, Jack and Sayid work with Eloise and Alpert to follow through with Daniel's plan to detonate the hydrogen bomb. In present time, Flocke finally takes his place as leader of the Others and begins his new mission, with Alpert's help.
Jack’s decision to put a plan in action in order to set things right on the Island is met with some strong resistance by those close to him, and Flocke assigns Ben a difficult task.
In 1867, before the crash of the Black Rock and the arrival of Alpert, Jacob and the Man in Black (MIB) talk at the statue of Tawaret, an Egyptian goddess.
In 2007, within the statue ruins, the MIB (in form form of John Locke), tells Ben to kill Jacob. In a psychological emotional release, Ben submits and stabs Jacob twice. Jacob's last words are "they're coming", and then the Flocke kicks him onto the fire.
The aftermath from Juliet’s alleged detonation of the fisson core is revealed as the introduction to the sideways world. Meanwhile Flocke reveals his true intentions of leaving the island. MIB was once a normal man with dark hair and steely eyes, but an encounter with the Light Cave (the heart of the island’s life force) brought on by his brother and enemy, changed him into the Smoke Monster, a living cloud of black smoke. As the smoke, he could manifest himself as deceased individuals, most frequently as his former self. Eventually, and permanently after the death of Jacob, he took the form of John Locke to manipulate the Others to his final goal.
Science:
Detonation of an H-bomb is by fuse is way to start chain reaction; pounding outer case with rock is not going to detonate bomb. An atomic device needs an explosive charge to set off a chain reaction in order to accelerate the release of fusion material.
Improbabilities:
Juliet’s hitting the bomb explodes it; more likely the actual “incident” which Daniel predicted (as referenced in bluish white light of EM release) occurred, sending the 815ers (alive) back to their present time line.
A dead human being being reincarnated by electromagnetic energy pocket into living black smoke creature able to shift into various characters and use their lost memories to physically interact with other people.
Clues:
Fans believed that the Incident at the Swan construction site would “reboot” the characters time lines just as a person re-boots a crashed computer hard drive. It would seem that Daniel’s prediction was true when Flight 815 actually lands at LAX as Season 6 starts - - - as an alternative dream or parallel universe concept.
Discussion:
“ The good resolutions start too late and end too soon. ”
— Arnold Glasow
Season 5 ended with a mountain slide of viewer speculation and theories for the final season. I culled my comments from the old Lost blog I used to frequent to give you feel of what was being discussed at the time. It shows a vast array of imaginative speculation with the long shadow of doubt that the series could deliver on the Season 5 cliffhanger:
Part of the problem of unraveling the mysteries is that there are too many conflicting concepts that have been mashed together. There may not be one mythology to explain what is going on to the characters. I still believe the minority view that the characters are dead, in the Egyptian afterlife realm of the underworld, struggling through ordeals prior to their final judgment. Many have been "tapped" by the gods to be soldiers in their nightly battle for power.
I believe a big clue to LOST's story line is woven in Jacob's tapestry: At the top, sun rays flow from the symbol for the Eye of Horus (Ra). However, that mural contains non-Egyptian themes including Greek letters.
Eye of Horus represents the right eye of the Egyptian Falcon God Horus. It represented the sun, and was associated with the Sun God Ra. The mirror image, or left eye, represented the moon, and the God Thoth.
According to legend, the left eye was torn from Horus by his murderous brother Seth, and magically restored by Thoth, the God of magic. After the restoration, some stories state, Horus made a gift of the eye to Osiris, which allowed this solar deity to rule the underworld. The story of this injury is probably an allusion to the phases of the moon as the eye which is "torn out" every month.
Together, the eyes represent the whole of the universe. Spiritually, the right eye reflects solar, masculine energy, as well as reason and mathematics. The left eye reflects fluid, feminine, lunar energy, and rules intuition and magic. Together, they represent the combined,transcendent power of Horus.
The never ending cycle that Jacob and (Seth) discuss at the beginning of the Incident is the solar cycle: in the Egyptian myth, when Ra would journey through the underworld each night, defeat monsters and enemies, in order to rise to power as the sun each morning upon the Earth.
Part of the conflicting noise of the LOST themes is that Jacob-Seth know that their ancient world's rules (which to them are black and white) have been under assault by new religions (created by modern man). They continue to bring the dead to the underworld cycle to maintain their balance of power in the universe and control of humans on earth. In certain ways, the deceased are used as pawns both in their life, immediate afterlife, and prior to their final judgment (rebirth or destruction). Example, Locke did die in the fall . . . Jacob touched him to set his afterlife path: pain, mental anguish, preparation then journey to the island.
There is another legend which puts some context in Jacob-Seth’s meeting on the beach. The Book of the Heavenly Cow refers to mankind's rebellion against the elder sun god, Ra, resulting in the punishment of humans by the fiery "eye" of Ra in the form of the goddess Hathor. It takes place after Ra's long rule on earth. The royal sun god is specifically given devine power over both the deities and the humans. Prior to the rebellion, the deities, gods and humans lived together on Earth. There had been a golden age where the various deities and humans were both under the sovereignty of the sun god.
During this previous age, the sun god had not yet begun his daily course through the sky and the netherworld. Hence, there was no cycle of day and night, nor was there a netherworld and death did not exist.
After the human rebellion, a complete reordering of the world had to take place. When mankind's rebellion took place, the sun god first consulted with the primeval deities, including Shu, Tefnut and Geb but particularly the goddess Nun and Hathor. These gods were to come to Ra in secrecy, as not to alert mankind about their meeting. Ra asked them what men were doing, for they whom he had created were murmuring against him. The gods replied, that he should destroy those who blasphemed him.
Afterwards, Hathor was sent to inflict her punishment. For three nights the goddess Hathor waded about in the blood of men. She as about to destroy all mankind, but Ra took pity on those humans who were left and saved them. But as a result of the rebellion, humans now have a life cycle which includes death and a journey through the afterlife (represented in some respects by the island).
The never ending cycle of human life set against the background Egyptian mythology is what Jacob and Seth were discussing on the beach when the ship arrived off shore. Every day it seems, more people are brought to the realm of the dead, throughout the different eras of mankind beliefs (pagans, Egyptians, Greek, Judeo-Christian, Muslim, Buddhist, etc). Religion is what Jacob referred to as meaningless "progress" in man (good or evil) for he knows the same result occurs: he defeats evil and the human variables every night to rise to power each dawn.
Jacob (Ra) is only vulnerable in the underworld, at night. His confrontation with Locke (which may be a magical trick by Seth) and Ben occurs at night. The down fall of Jacob comes solely through the choice of Alpert (Thoth's representation?) who was a follower and protector of Ra but who was tricked into following too many “leaders” (Jack 77, Locke 07) to allow Seth to confront Jacob at night with an assassin. Before this moment, there had been nightly battles to destroy the sun god which have failed; but even Jacob knew that the only way to end this daily cycle was his death.
The concept of the end of the world would be no sun; we would be thrown into constant darkness. “They are coming” may mean that all the manifestations of evil (Satan, Seth, Apep, etc) have no barrier to destroy mankind if the sun god is defeated. The remaining characters on the island are stuck with the realization that they have been deceived and tricked into their actions which ultimately lead to the destruction of everything.
"Re Smokey, I've noted that we've never seen Smokey in ANY pre-Incident timeframe. By my recollection, Smokey's first appearance is with Rousseau's crew."
There is circumstantial evidence of Smokey prior to the Incident: above the grate/alter there is the Egyptian hieroglyphs depicting Smokey and Anubis.
Since the Hatch's purpose to enter numbers to stop "he escapes place of death" (the glyph warning sign), one could assume that failure to do so would allow Smokey to escape his prison and roam the island. S6 could deal with the prospect of attempting to re-imprison Smokey under the Hatch (which the 06 helps construct). However, we have yet to see any of the 06 with snake charming or monster taming skills.
As background for those who wonder why-how spirits of the dead like New Locke or Jacob would eat and drink:
In Egyptian culture, Man was regarded as a complex being that could exist both before and after death in different manifestations, known as kheperu. The physical body was one of these modes of existence, as were also the heart, the shadow and the name, which embodied a person's distinct identity.
Over the centuries the Egyptians evolved several different concepts of human survival after death. These ideas were first formulated to ensure safe passage for the dead king into the hereafter, but over time people of lower status were able to share in the same destiny. Common to all of the concepts was the idea that resurrection was achieved through integrating the deceased into the natural processes of the cosmos.
During life, the body was known as "khet" meaning form or appearance. At the time of death the corpse was known as "khat". When the corpse was transformed into a mummy, it was known as "sah". Mummification was considered the transfiguration of the corpse into a new body which was "filled with magic."
The Egyptians believed that a person's essence or soul was composed of several elements that at the point of death would become separate entities:
The "ka"
The "ka" was considered to be the essential ingredient or dimension that differentiated a living person from a dead one; considered to be the "life force" or "sustenance."
Each individual's "ka" would come into existence at the moment of birth, subsequently serving as their "double."
Although every individual would eventually die, their "ka" would continue to live on after their death, and as such it would require exactly the same sort of sustenance as the living person would have enjoyed during their life. The "ka" would be provided with genuine food offerings, to be absorbed into their life preserving force.
After death, the "ka" would be at rest while the body was prepared and transformed into a mummy. The "ka" then needed to be reactivated so that the spiritual transformation of rebirth could take place. The deceased could then travel to join their "ka," and the link to the land of living through their tomb would then be established. It would be the person's "ba" that would make this journey.
" The "ba" is considered to be an individual's distinctive manifestation, similar to our concept of personality which make each human unique. It was necessary for the deceased to journey from their tomb to rejoin their "ka" if they were to be transformed into an "akh." As the physical body could not do this, it was the job of the individual's "ba" to do so.
In order for the physical bodies of the deceased to survive the afterlife, they had to be reunited with their "ba" every night.
Closely linked to the physical body, the "ba" was considered to have the same physical needs as the living body. These needs included earthly pleasures such as food and drink.
The journey of the "ba" was still only a part of the final transformation of the deceased. Another journey followed, to the sky, sunlight and stars, and it was in these celestial realms that the deceased hoped to reach higher status, second only to a god, and resurrection as an "akh."
The "Akh"
The "akh" is the fully resurrected and glorified form of the deceased in the Afterlife. An "akh" comes close to our concept of a ghost or spirit, as it was believed that the "akh" could reach beyond the limits of the tomb to have both positive and negative effects on the realm of earthly life. The deceased was now free to roam on and over the earth. After the successful union of the "ba" with its "ka." the deceased was considered enduring and unchanged for eternity.
Egyptian life/death/life theory does seem to fit and I think is connected to why Richard wanted the corpse of Amy's husband and possibly how Ben survived the gunshot, as opposed to the dead who were buried or burned. They will remain dead. And if I recall my Mummification 101 class, the heart is left in the body when the rest of the innards are removed because the Egyptians believe the heart is essentially a person's consciousness.
My composite translation/interpretation of Jacob's Tapestry (from various sources); from top to bottom:
Greek text: "May the gods grant you all your heart (soul) desires."
Next: the Eye of Ra with 17 sun rays (with hands) to 17 Egyptians flanked by two thrones. The sun rays with hands is a symbol used by the Cult of Aten, thought to be the first "single deity" religious belief. The two thrones may represent the split kingdoms, Upper and Lower Egypt.
Next: 8 dancers giving offerings to the heavens.
Next: Greek text "May the gods grant you happiness."
Next: 5 people toiling in the fields. The representation looks like a depiction of the shabtis, a deceased pharoah's servants in the afterlife who toil in the eternal fields of the gods.
Next: 3 Egyptian ships crossing the waters. The tapestry found in Jacob's cabin would appear to be from the lower right corner, towards where the ships are sailing. A soul crossing the river is symbolic of the journey to the Maat for final judgment.
Bottom: Greek text "Only the dead have seen the end of war."
Tawaret mythology changed during the various Egyptian kingdoms. She was once an evil god which combined all early Egyptian fears (crocodiles, hippos and lions). She became a less evil, motherly figure when it was shown that aggressive Nile hippos were usually female, protecting their young. Even then, it was said that she consorted with a crocodile god. Then in the latter kingdoms, she was seen as the wife of Apep, the serpent god of the underworld. So if you mash-up the stories, she is both evil and protective.
I also found it odd that with all the Egyptian mythology, there is only one character with an Egyptian name: Horus. Richard(us) implies a Roman name. Oliva, Eloise: English. Jacob: Hebrew. It is like all the island names corrolate to all the nations who once conquered North Africa.
Horus, the son of Osiris and Isis, was called "Horus who rules with two eyes." His right eye was white representing the sun while his left eye was black representing the moon.
According to Egyptian legend Horus lost his left eye during a fight with his murderous uncle, Seth. Horus was fighting to avenge his father's death. Seth tore out his nephew's eye but lost the fight because the assembly of the gods declared Horus the victor. One of the most prominent myths concerning the moon relates its cycle to the battle between Horus and Seth. During this famous battle over the inheritance of Osiris, Seth steals the (left) eye of Horus, damages it, and divides it into six parts. Thoth, with his magic (and with the help of other gods) reassembles the eye. Then Horus gave the eye to Osiris who experiences rebirth in the underworld.
There is a different Eye story: the Eye of Ra, in which the supreme sun god sends a god to wipe out the humans who stopped properly worshipping Ra. Just as the human race is about to be wiped out, Ra intervenes and saves mankind from total destruction. The Eye of Ra is depicted as the right Egyptian eye, and in various cultures is it considered "the Evil Eye."
Since LOST likes to use close up of eyes for dramatic effect, I researched whether there was some pattern. I could not find whether there is no left eye vs. right eye pattern (teams). Both right and left eyes have been used, including different ones for the same character (Jack). I also found the oddity that at one point Locke's eye color changed from brown to blue. I don't know the significance of that change.
The good vs. evil comparison is never simple. Everyone has both good and evil within them; it is a person's values that determines how they live their life. Turn the other cheek or an eye for an eye.
And speaking of eyes, I have stumbled upon another odd Egyptian tangent. In the Ancient Egyptian measurement system, the Eye Of Horus was used a form of fractional notation, each of the parts of the eye representing a different fraction. The parts of the eye were divided as follows:
* 1/2 was represented by smell,
* 1/4 was represented by sight or the sensation of light,
* 1/8 was represented by thought,
* 1/16 was represented by hearing,
* 1/32 was represented by taste,
* 1/64 was represented by touch.
These fractions were used as the basis of all medicine and prescriptions. In math, they add up to 63/64; so it was said the last 1/64th was Thoth's magic.
I also found that these numbers (2,4,8,16, 32, 64) are the same numbers on the Doubling Cube in the game of backgammon (Locke and Walt's early white/dark story of possible good vs. evil).
I also thought that Jacob touching six people may be a clue that he was hiding one his six traits in them, to be re-combined like Osiris' body parts when the "touched" 815ers are all reunited in the same time and place.
If that is the case, it would be a perfect example of Sawyer's creed, "what's in it for me?" In Jacob's case, he has devised a way to be reincarnated (again?)
I just realized that after reading all the reviews and posts, no one has commented or concluded what specifically was "The Incident" in the finale. Was the Incident:
a) the drill hitting the EM pocket (as Chang would suggest);
b) the stabbing of Jacob by Ben (as the term "incident" usually refers to a hostile or violent event);
c) the 316ers showing the Others that their "new" leader is Dead; or
d) something else.
Why MIB tells Jacob on the beach "You know how much I want to kill Jacob". Why doesn't he say "You know how much I want to kill you"? What if these two characters are actually on this island for ages and they are just entertaining themselves by playing games with each other. They are like actors playing a play script written by themselves. In a previous game, maybe they played god. In another, pharaohs and build statues. Maybe their play now is titled "Mankind and Progress". And they can still be friends, right? Because nothing is real, is just a script they write all along. In the meantime, they can share food and can still be friends after MIB declares how badly he wants to kill Jacob. And Jacob doesn't mind a bit. Come on, how much would you be upset on your friend if he would declare how badly he wants to kill your king in in a chess game?!
For those who are looking at Jacob/MIB in a "game" context:
The Eye of Horus math gives us the numbers 2,4, 8, 16, 32, 64. Those are the same numbers on the Doubling Cube in the game of backgammon (which Locke taught Walt).
Now, the ancient Egyptians had a game similar to backgammon called Senet. I bring this up before for the last several episodes, the producers have been stressing "30 years" in the past or future. Why "30" may be a clue is in the rules of the game, as well as other symbols (drowning, good-bad, black-white, and the afterlife):
Senet: Rules of the Game
The board: The board consists of thirty squares in three rows of ten. The pieces will move in an S-shaped pattern from the upper left to the lower right passing through all rows. There are two 'good' squares to land on in this type of Senet and one 'bad' square. The good squares, presented in the recreations as golden, are different in purpose. The square in the second row, located four from the right and five from the left, is a safety square, protecting the occupant from being bumped or taken over by the opponent. The square in the third row, located in the same vertical position, is a chance to toss the sticks again. The bad square, represented by blue, symbolizes drowning in the great waters of Nun, the primordial ocean that will one day again consume the world. It is located three from the right and six from the left. Upon landing on the drowning square, the piece is moved back to before it ever entered the board.
Instead of dice, Senet uses sticks which are nearly flat, and have one black side and one white side. The white sides count up as numbers. One white side is one, two two and so on until four. However, if all sides come up as black, it will count as a six. To enter the board, one must either throw a four or a six, the hardest things to come up with in the game. If a four is thrown, the piece enters in the fourth square of the first row from the left. If a six is thrown, the piece enters the sixth square of that row. Anytime a six is thrown, the player immediately throws the sticks again. To exit the board, an exact number must be thrown that is the numbers of squares left before the end of the board plus one. This is called 'bearing off'. Anytime a player bears off a piece, they immediately throw the sticks again. This piece has reached the afterlife and is not dealt with again.
The pieces : One player is represented by five cones or triangles - usually green. The other player is represented by five round pieces, sometimes called reels, usually red.
Bumping or Overtaking : Whenever a player makes a throw that would cause them to land in a square occupied by the opponent, the opponent's piece is moved back to before it ever entered the board. This causes the opponent to use their fours and/or sixes to get these pieces back on the board, and it is a goal of either player to do this. A piece occupying the safety or protection square cannot be bumped. The player must move another piece. If another piece cannot be moved (there are no more maybe) the other player wins for causing a stalemate.
Winning the Game : When all five pieces owned by a player have bore off, they have won. Then all pieces advance to the end of the game and it is declared that all have entered the Afterlife successfully.
>>>> If Jacob and MIB are gods playing a real life game of Senet, using the Losties souls as game pieces -- with one group or character (piece) bumping off another as time goes on -- the only possible change to upset the game would be if or when the characters (pieces) become aware of their circumstances and rebel against both Jacob and MIB. That is why the game always ends the same; the souls never ask the right questions or understand their purgatory existence. Knowledge is power. That is the loophole MIB fears.
The theory of our two beach gods playing Senet harked back to a viewer theory in Season 2...
If those two beachies are playing cosmic chess with our Losties as the pieces, then that might could maybe explain a small part of The Rules.
For those unfamiliar with chess, a king cannot capture (directly) the opposing king. Similarly, Ben and Widmore could not kill each other, and Jacob and MIB cannot kill each other. The lesser pieces do the dirty work, i.e., killing and dying. One could easily describe our Losties as chess pieces (pawns, knights, rooks, etc.).
Another Lost/game similarity is in checkers when your piece reaches your opponent's front rank they get "kinged" or "crowned" and "come back to life" more powerful than before.
I'm getting a bad feeling about all this...
The problem lies in the show's road map to date:
first it was a survival drama where we could just ride along with the action;
then it turned into science to explain the supernatural events we were seeing;
then it veered toward science fiction and quantum theories to explain things;
then it zoomed toward fantasy when the science and science fiction did not add up; and now the next road sign says: NEXT EXIT: SURREAL.
worst case scenario-
we are left no wiser when the show reaches the climax of season 6.
i don’t want to start thinking that way, although i had enjoyed british tv show "the prisoner" until the very last episode.
I thought that Season 6 would open with a close-up of Jacob's eye, with flames reflecting in it, as he whispers while being stabbed, "They're coming . . ."
Outside, the Others are shaken by the rumbling of the mountain above the statue area. The top ridge explodes, and lava begins to run down the side through a gray cloud of sulfur ash.
Then, through the gray ash appears the black silhouette of a man. Then another. Then another.
New Locke emerges from the statue to see his followers looking fearful as they gaze at the mountain top. He turns and looks at the volcanic ridge: there are a dozen silhouettes on the smoking ridge, with flames lapping at their feet. Suddenly, from these black shadows, they screech a call like a million sets of claws across a chalkboard. Then, during their call, they sprout huge sets of satanic wings.
Quick close up of New Locke wincing; "Damn, they are coming."
Cut: to LOST logo.
If you believe that the smoke monster can manifest itself into anyone (Christian, Yemi, Vincent, et al), or multiples as Christian and Claire were in the cabin together, then the island is merely an illusion. Then as a projection of reality, the writers can merely sweep the mysteries under the rug with a Star Trek "The Cage" type reveal at the end. That would be disappointing.
And so the end of Season 5 thread concluded; with clear fan reservations as to the final direction of the show.
Magical/Supernatural/Elements:
The island being able to return the 1977 lost souls back to the present with the remaining Others and 815 survivors.
Flocke being the smoke monster, recreated from the thoughts and memories of John Locke.
Key lines in episodes:
EP 101:
LOCKE: So I can kill him.
[Ben, stunned, stops in his tracks and falls behind as the rest of the column passes him by.]
EP 103:
JULIET: [Groans] Come on! Come on! [Sobbing] Come on! Go! Come on! Come on! Come on, you son of a bitch!
[After the eighth strike, there is a loud explosion and a bright white light fills the world.]
New Ideas/Tests of Theories:
Idea Number One:
The Incident at the Swan station, whether it was the bomb going off (realistically not possible) or the massive energy release that Daniel warned about (most likely), basically destroyed all human life on the island - - - and then creating the sideways world of the dead souls. Just as Jacob’s disposal of his brother’s dead body into the EM Light Cave created MIB/the smoke monster; the Incident killed all humans on the island and created an entire smoke monster world. That is why Christian told Jack in The End that the sideways world is a place “all his friends created” not literally, but as a direct result of the Incident. In a stretched logic way, TPTB are trying to say that the sideways world was created at the Incident, but had to “wait” until the time skippers got brought back up to the present and died in the island time string. Except, that logic does not work or explain the disconnect.
If time is a string that is inflexible (what happens happened), then Daniel’s death in 1977 would have negated his appearance on the island via the freighter in 2007. If a person has one “present” and that is lost in 1977, he is effectively erased in history going forward. The flawed attempted explanation with Daniel is his alleged memory loss from his time travel experiments.
If time is nonlinear, like grooves in a circular record player, one’s “present” being the needle can bounce around from song to song in independent blocks of time. Once the person dies, the needle is broken and the record of his time is gone and cannot be played or replayed. So Daniel dying before he is born could happen, but his entire being would be wiped out so he should not be able to exist after the island reboot with the Incident.
In retrospect, the Incident was not caused by the bomb detonation; it was caused by the EM burst since the end result is the 1977 time travelers to re-appear in their normal time period “on the island.” For sealing the EM pocket would have sealed the characters in 1977 which did not occur, as the characters return to find Ajira 316 and Widmore’s men returning to the island in 2007.
So how does one try to reconcile the problems with the Incident? It all depends on one’s basic view of the series. If you believe that characters all died in the plane crash (that the island itself is forehell or purgatory for souls to seek redemptive moments in order to move on in the afterlife), then the concept of space-time is irrelevant because the underworld of souls does not conform to living earth physics or natural rules. If you want to look to a structure for this underworld, it is clear that the Egyptian ritual concepts of the splitting of a person’s soul into two parts would explain the parallel worlds of the island and the sideways dimension.
In retrospect, LOST as a series probably should have ended with the Season 5 finale. It would have not lead to the disjointed filler of Season 6 and the Scooby Do ending that the sideways world was the collective of dead souls waiting to be “awakened” by Desmond. It would have been a Sopranos ending that would have drawn some ire.
Idea Number Two:
If one has to determine what the true crux of the Lost saga was, then one must digest the Jacob-MIB conflict as recapped by lostpedia:
Inside the statue, MIB (as Locke) picks up the bloodied knife Ben had used to stab Jacob. He cleans the knife. He tells a visibly disturbed Ben that he can stop staring at the fire and that Jacob is gone. Ben asks why Jacob didn't fight back. MIB replies that Jacob must have known he was beaten and asks Ben to go outside and tell Alpert that he needs to talk to him. Meanwhile, outside, Ilana and Bram (who are part of Jacob’s team) discuss entering the statue with Alpert. Alpert tells them firmly that they cannot go in and that only those summoned by Jacob may enter. Ilana replies that she and Bram were summoned to the island by Jacob, and thus should be allowed inside. Ben comes out of the statue and is immediately questioned by Ilana and Richard. When he informs Richard that Locke wants to speak with him, Alpert becomes furious with Ben, and shoves him onto the beach next to Locke's corpse, revealing to Ben for the first time that Locke is indeed dead. Shortly after, Bram grabs Ben and hauls him back into the statue with him, despite Alpert's protest.
Inside the statue, four men including Bram enter Jacob's chamber and point their guns at the Man in Black. Bram asks him where Jacob is, to which MIB responds that Jacob is dead, and as such, they are all now "free." Upon hearing this, Bram and his men become enraged and fire several shots at the MIB. One shot appears to strike him, after which he disappears behind a column. As Bram investigates the room, he finds the bullet that was thought to have hit MIB lying on the ground. Confused, he turns around, just as the Smoke Monster enters the room.
There is a brief firefight, but Smokey quickly overpowers three of the four men, killing them. Bram produces a container of ash which he proceeds to hurriedly spread around himself in a circle. This circle protects Bram from the smoke monster's direct advances towards him, so the Monster dislodges a chunk of rock from the statue interior, which knocks Bram out of the circle of ash. Bram, now vulnerable, is grabbed by Smokey and thrown through Jacob's loom, where he is impaled on a piece of wood, and killed. During the entirety of the fight, Ben cowers in a corner, looking on in shock. At the conclusion of the fight, MIB (once again as Locke) reappears behind Ben and states: "Sorry that you had to see me like that," thus definitively revealing the link between the smoke monster, the Man in Black, and Flocke.
Ben, noticeably shocked, finally manages to ask MIB, "what are you?" He only answers that he's not a "what" but a "who." MIB then tells Ben that John Locke was very confused when Ben kills him and his last thought was "I don't understand." As Ben grapples with these revelations, the Man in Black goes on explaining how sad and pathetic Locke's life was. He continues that Locke's only redeeming virtue was to have been the only one of the Oceanic 815 survivors not to want to go back to their worthless pre-Island life, but rather to stay on the Island. He finishes his speech to Ben by reflecting on the irony of this situation, because unlike Locke, he wants to go "home."
When Jacob died and proclaimed “they’re coming,” we don’t know what that really means. It could be his people, Ilana and Bram who had recruited to off-set the Widmore gang. Or it could mean that the 1977 survivors are time traveling back to the present to take Jacob’s place to defeat MIB. But the real problem later on is that Jacob is not really “dead.” He appears to Sayid and Hurley. And his Crazy Mother gave him immortality. So what is the real deal between Jacob and MIB?
At the time, the idea of two demigods playing human chess with human souls seemed to be far fetched and a demeaning premise for the show. But the whole conflict seems to center around the Season 6 resolution of the island dynamic of Jacob and MIB, who are both “dead” in observer’s reality.
The basic tenet of their “game” was this: Jacob brought humans to the island. MIB’s premise is that all humans corrupt the island. Jacob does not interfere with the humans on the island (until he recruits Alpert to be his liaison). MIB is allowed to play mischief, test and judge the humans on the island - - - to the point of killing them as the smoke monster without any accountability or retaliation by Jacob. This game of humanity has gone on for thousands of years. And apparently, the end is that none of the humans ever survive and leave the island. Now the apparent roles of Jacob as guardian and MIB as prisoner is shown by MIB’s willingness to kill Jacob in order to get off the island to go “home.” But what is “home” to an immortal spirit? If MIB’s soul was captured by the island’s life force as the smoke monster (much like the whispers in the jungle are dead souls that cannot move on in the afterlife), “home” has to be heaven or peace to MIB. So why would Jacob not allow his brother to “pass on?” Because Jacob would be then trapped alone on the island, forever. So, who then, is the real “prisoner” of the island? Jacob. The only “rule” was that they could not harm each other (which was broken by Jacob in his rage). MIB “won” by having Ben “kill” Jacob, then Jacob “won” by having Kate “kill” the mortal Flocke when Jack replaced the cap on the life force fountain. So is the cap of the EM life force which suffocates both Jacob and MIB’s immortal life force so they cease to exist after they are physically, mortally wounded? The timing is off on that explanation. Jacob “dies” before Jack’s final quest.
One must wonder that Miles power to read the last thoughts of the dead is just a weaker power of a smoke monster to fuse a dead body into an island existence. One could also wonder that Hurley’s more special power of actually interacting and having conversations with the dead in physical form is a pure form of the smoke monster’s properties of reconstructing matter and memories on the island. Who ever can tap the power of the island can control all the elements within the sphere of the island: people, actions, events.
The island itself has been called the silent character in the series. The island is not a real place; it is not on a map. It is a collection point for lost souls. It takes their thoughts and memories and creates a vast, complex, interactive realm of humanity pit against their own worst fears, phobias, superstitions and desires. It does sound like the basis of explanation for ancient concepts of the underworld.
However, if it is not, does it downgrade the show characters if they are truly just made up “characters” in the mind of an intelligent being represented symbolically by an island? A supernatural being whose only life is recreating the memories and emotions of dead human souls.
This post is going to focus more on the fan base’s reaction to the Season 5 cliffhanger and where the Lost series was just prior to Season 6 than a normal recap of the four episode arc.
LOST REBOOT
Recap: Episodes 101-104 (Days ????- - ????)
After the death of Daniel in 1977, Jack and Sayid work with Eloise and Alpert to follow through with Daniel's plan to detonate the hydrogen bomb. In present time, Flocke finally takes his place as leader of the Others and begins his new mission, with Alpert's help.
Jack’s decision to put a plan in action in order to set things right on the Island is met with some strong resistance by those close to him, and Flocke assigns Ben a difficult task.
In 1867, before the crash of the Black Rock and the arrival of Alpert, Jacob and the Man in Black (MIB) talk at the statue of Tawaret, an Egyptian goddess.
In 2007, within the statue ruins, the MIB (in form form of John Locke), tells Ben to kill Jacob. In a psychological emotional release, Ben submits and stabs Jacob twice. Jacob's last words are "they're coming", and then the Flocke kicks him onto the fire.
The aftermath from Juliet’s alleged detonation of the fisson core is revealed as the introduction to the sideways world. Meanwhile Flocke reveals his true intentions of leaving the island. MIB was once a normal man with dark hair and steely eyes, but an encounter with the Light Cave (the heart of the island’s life force) brought on by his brother and enemy, changed him into the Smoke Monster, a living cloud of black smoke. As the smoke, he could manifest himself as deceased individuals, most frequently as his former self. Eventually, and permanently after the death of Jacob, he took the form of John Locke to manipulate the Others to his final goal.
Science:
Detonation of an H-bomb is by fuse is way to start chain reaction; pounding outer case with rock is not going to detonate bomb. An atomic device needs an explosive charge to set off a chain reaction in order to accelerate the release of fusion material.
Improbabilities:
Juliet’s hitting the bomb explodes it; more likely the actual “incident” which Daniel predicted (as referenced in bluish white light of EM release) occurred, sending the 815ers (alive) back to their present time line.
A dead human being being reincarnated by electromagnetic energy pocket into living black smoke creature able to shift into various characters and use their lost memories to physically interact with other people.
Clues:
Fans believed that the Incident at the Swan construction site would “reboot” the characters time lines just as a person re-boots a crashed computer hard drive. It would seem that Daniel’s prediction was true when Flight 815 actually lands at LAX as Season 6 starts - - - as an alternative dream or parallel universe concept.
Discussion:
“ The good resolutions start too late and end too soon. ”
— Arnold Glasow
Season 5 ended with a mountain slide of viewer speculation and theories for the final season. I culled my comments from the old Lost blog I used to frequent to give you feel of what was being discussed at the time. It shows a vast array of imaginative speculation with the long shadow of doubt that the series could deliver on the Season 5 cliffhanger:
Part of the problem of unraveling the mysteries is that there are too many conflicting concepts that have been mashed together. There may not be one mythology to explain what is going on to the characters. I still believe the minority view that the characters are dead, in the Egyptian afterlife realm of the underworld, struggling through ordeals prior to their final judgment. Many have been "tapped" by the gods to be soldiers in their nightly battle for power.
I believe a big clue to LOST's story line is woven in Jacob's tapestry: At the top, sun rays flow from the symbol for the Eye of Horus (Ra). However, that mural contains non-Egyptian themes including Greek letters.
Eye of Horus represents the right eye of the Egyptian Falcon God Horus. It represented the sun, and was associated with the Sun God Ra. The mirror image, or left eye, represented the moon, and the God Thoth.
According to legend, the left eye was torn from Horus by his murderous brother Seth, and magically restored by Thoth, the God of magic. After the restoration, some stories state, Horus made a gift of the eye to Osiris, which allowed this solar deity to rule the underworld. The story of this injury is probably an allusion to the phases of the moon as the eye which is "torn out" every month.
Together, the eyes represent the whole of the universe. Spiritually, the right eye reflects solar, masculine energy, as well as reason and mathematics. The left eye reflects fluid, feminine, lunar energy, and rules intuition and magic. Together, they represent the combined,transcendent power of Horus.
The never ending cycle that Jacob and (Seth) discuss at the beginning of the Incident is the solar cycle: in the Egyptian myth, when Ra would journey through the underworld each night, defeat monsters and enemies, in order to rise to power as the sun each morning upon the Earth.
Part of the conflicting noise of the LOST themes is that Jacob-Seth know that their ancient world's rules (which to them are black and white) have been under assault by new religions (created by modern man). They continue to bring the dead to the underworld cycle to maintain their balance of power in the universe and control of humans on earth. In certain ways, the deceased are used as pawns both in their life, immediate afterlife, and prior to their final judgment (rebirth or destruction). Example, Locke did die in the fall . . . Jacob touched him to set his afterlife path: pain, mental anguish, preparation then journey to the island.
There is another legend which puts some context in Jacob-Seth’s meeting on the beach. The Book of the Heavenly Cow refers to mankind's rebellion against the elder sun god, Ra, resulting in the punishment of humans by the fiery "eye" of Ra in the form of the goddess Hathor. It takes place after Ra's long rule on earth. The royal sun god is specifically given devine power over both the deities and the humans. Prior to the rebellion, the deities, gods and humans lived together on Earth. There had been a golden age where the various deities and humans were both under the sovereignty of the sun god.
During this previous age, the sun god had not yet begun his daily course through the sky and the netherworld. Hence, there was no cycle of day and night, nor was there a netherworld and death did not exist.
After the human rebellion, a complete reordering of the world had to take place. When mankind's rebellion took place, the sun god first consulted with the primeval deities, including Shu, Tefnut and Geb but particularly the goddess Nun and Hathor. These gods were to come to Ra in secrecy, as not to alert mankind about their meeting. Ra asked them what men were doing, for they whom he had created were murmuring against him. The gods replied, that he should destroy those who blasphemed him.
Afterwards, Hathor was sent to inflict her punishment. For three nights the goddess Hathor waded about in the blood of men. She as about to destroy all mankind, but Ra took pity on those humans who were left and saved them. But as a result of the rebellion, humans now have a life cycle which includes death and a journey through the afterlife (represented in some respects by the island).
The never ending cycle of human life set against the background Egyptian mythology is what Jacob and Seth were discussing on the beach when the ship arrived off shore. Every day it seems, more people are brought to the realm of the dead, throughout the different eras of mankind beliefs (pagans, Egyptians, Greek, Judeo-Christian, Muslim, Buddhist, etc). Religion is what Jacob referred to as meaningless "progress" in man (good or evil) for he knows the same result occurs: he defeats evil and the human variables every night to rise to power each dawn.
Jacob (Ra) is only vulnerable in the underworld, at night. His confrontation with Locke (which may be a magical trick by Seth) and Ben occurs at night. The down fall of Jacob comes solely through the choice of Alpert (Thoth's representation?) who was a follower and protector of Ra but who was tricked into following too many “leaders” (Jack 77, Locke 07) to allow Seth to confront Jacob at night with an assassin. Before this moment, there had been nightly battles to destroy the sun god which have failed; but even Jacob knew that the only way to end this daily cycle was his death.
The concept of the end of the world would be no sun; we would be thrown into constant darkness. “They are coming” may mean that all the manifestations of evil (Satan, Seth, Apep, etc) have no barrier to destroy mankind if the sun god is defeated. The remaining characters on the island are stuck with the realization that they have been deceived and tricked into their actions which ultimately lead to the destruction of everything.
"Re Smokey, I've noted that we've never seen Smokey in ANY pre-Incident timeframe. By my recollection, Smokey's first appearance is with Rousseau's crew."
There is circumstantial evidence of Smokey prior to the Incident: above the grate/alter there is the Egyptian hieroglyphs depicting Smokey and Anubis.
Since the Hatch's purpose to enter numbers to stop "he escapes place of death" (the glyph warning sign), one could assume that failure to do so would allow Smokey to escape his prison and roam the island. S6 could deal with the prospect of attempting to re-imprison Smokey under the Hatch (which the 06 helps construct). However, we have yet to see any of the 06 with snake charming or monster taming skills.
As background for those who wonder why-how spirits of the dead like New Locke or Jacob would eat and drink:
In Egyptian culture, Man was regarded as a complex being that could exist both before and after death in different manifestations, known as kheperu. The physical body was one of these modes of existence, as were also the heart, the shadow and the name, which embodied a person's distinct identity.
Over the centuries the Egyptians evolved several different concepts of human survival after death. These ideas were first formulated to ensure safe passage for the dead king into the hereafter, but over time people of lower status were able to share in the same destiny. Common to all of the concepts was the idea that resurrection was achieved through integrating the deceased into the natural processes of the cosmos.
During life, the body was known as "khet" meaning form or appearance. At the time of death the corpse was known as "khat". When the corpse was transformed into a mummy, it was known as "sah". Mummification was considered the transfiguration of the corpse into a new body which was "filled with magic."
The Egyptians believed that a person's essence or soul was composed of several elements that at the point of death would become separate entities:
The "ka"
The "ka" was considered to be the essential ingredient or dimension that differentiated a living person from a dead one; considered to be the "life force" or "sustenance."
Each individual's "ka" would come into existence at the moment of birth, subsequently serving as their "double."
Although every individual would eventually die, their "ka" would continue to live on after their death, and as such it would require exactly the same sort of sustenance as the living person would have enjoyed during their life. The "ka" would be provided with genuine food offerings, to be absorbed into their life preserving force.
After death, the "ka" would be at rest while the body was prepared and transformed into a mummy. The "ka" then needed to be reactivated so that the spiritual transformation of rebirth could take place. The deceased could then travel to join their "ka," and the link to the land of living through their tomb would then be established. It would be the person's "ba" that would make this journey.
" The "ba" is considered to be an individual's distinctive manifestation, similar to our concept of personality which make each human unique. It was necessary for the deceased to journey from their tomb to rejoin their "ka" if they were to be transformed into an "akh." As the physical body could not do this, it was the job of the individual's "ba" to do so.
In order for the physical bodies of the deceased to survive the afterlife, they had to be reunited with their "ba" every night.
Closely linked to the physical body, the "ba" was considered to have the same physical needs as the living body. These needs included earthly pleasures such as food and drink.
The journey of the "ba" was still only a part of the final transformation of the deceased. Another journey followed, to the sky, sunlight and stars, and it was in these celestial realms that the deceased hoped to reach higher status, second only to a god, and resurrection as an "akh."
The "Akh"
The "akh" is the fully resurrected and glorified form of the deceased in the Afterlife. An "akh" comes close to our concept of a ghost or spirit, as it was believed that the "akh" could reach beyond the limits of the tomb to have both positive and negative effects on the realm of earthly life. The deceased was now free to roam on and over the earth. After the successful union of the "ba" with its "ka." the deceased was considered enduring and unchanged for eternity.
Egyptian life/death/life theory does seem to fit and I think is connected to why Richard wanted the corpse of Amy's husband and possibly how Ben survived the gunshot, as opposed to the dead who were buried or burned. They will remain dead. And if I recall my Mummification 101 class, the heart is left in the body when the rest of the innards are removed because the Egyptians believe the heart is essentially a person's consciousness.
My composite translation/interpretation of Jacob's Tapestry (from various sources); from top to bottom:
Greek text: "May the gods grant you all your heart (soul) desires."
Next: the Eye of Ra with 17 sun rays (with hands) to 17 Egyptians flanked by two thrones. The sun rays with hands is a symbol used by the Cult of Aten, thought to be the first "single deity" religious belief. The two thrones may represent the split kingdoms, Upper and Lower Egypt.
Next: 8 dancers giving offerings to the heavens.
Next: Greek text "May the gods grant you happiness."
Next: 5 people toiling in the fields. The representation looks like a depiction of the shabtis, a deceased pharoah's servants in the afterlife who toil in the eternal fields of the gods.
Next: 3 Egyptian ships crossing the waters. The tapestry found in Jacob's cabin would appear to be from the lower right corner, towards where the ships are sailing. A soul crossing the river is symbolic of the journey to the Maat for final judgment.
Bottom: Greek text "Only the dead have seen the end of war."
Tawaret mythology changed during the various Egyptian kingdoms. She was once an evil god which combined all early Egyptian fears (crocodiles, hippos and lions). She became a less evil, motherly figure when it was shown that aggressive Nile hippos were usually female, protecting their young. Even then, it was said that she consorted with a crocodile god. Then in the latter kingdoms, she was seen as the wife of Apep, the serpent god of the underworld. So if you mash-up the stories, she is both evil and protective.
I also found it odd that with all the Egyptian mythology, there is only one character with an Egyptian name: Horus. Richard(us) implies a Roman name. Oliva, Eloise: English. Jacob: Hebrew. It is like all the island names corrolate to all the nations who once conquered North Africa.
Horus, the son of Osiris and Isis, was called "Horus who rules with two eyes." His right eye was white representing the sun while his left eye was black representing the moon.
According to Egyptian legend Horus lost his left eye during a fight with his murderous uncle, Seth. Horus was fighting to avenge his father's death. Seth tore out his nephew's eye but lost the fight because the assembly of the gods declared Horus the victor. One of the most prominent myths concerning the moon relates its cycle to the battle between Horus and Seth. During this famous battle over the inheritance of Osiris, Seth steals the (left) eye of Horus, damages it, and divides it into six parts. Thoth, with his magic (and with the help of other gods) reassembles the eye. Then Horus gave the eye to Osiris who experiences rebirth in the underworld.
There is a different Eye story: the Eye of Ra, in which the supreme sun god sends a god to wipe out the humans who stopped properly worshipping Ra. Just as the human race is about to be wiped out, Ra intervenes and saves mankind from total destruction. The Eye of Ra is depicted as the right Egyptian eye, and in various cultures is it considered "the Evil Eye."
Since LOST likes to use close up of eyes for dramatic effect, I researched whether there was some pattern. I could not find whether there is no left eye vs. right eye pattern (teams). Both right and left eyes have been used, including different ones for the same character (Jack). I also found the oddity that at one point Locke's eye color changed from brown to blue. I don't know the significance of that change.
The good vs. evil comparison is never simple. Everyone has both good and evil within them; it is a person's values that determines how they live their life. Turn the other cheek or an eye for an eye.
And speaking of eyes, I have stumbled upon another odd Egyptian tangent. In the Ancient Egyptian measurement system, the Eye Of Horus was used a form of fractional notation, each of the parts of the eye representing a different fraction. The parts of the eye were divided as follows:
* 1/2 was represented by smell,
* 1/4 was represented by sight or the sensation of light,
* 1/8 was represented by thought,
* 1/16 was represented by hearing,
* 1/32 was represented by taste,
* 1/64 was represented by touch.
These fractions were used as the basis of all medicine and prescriptions. In math, they add up to 63/64; so it was said the last 1/64th was Thoth's magic.
I also found that these numbers (2,4,8,16, 32, 64) are the same numbers on the Doubling Cube in the game of backgammon (Locke and Walt's early white/dark story of possible good vs. evil).
I also thought that Jacob touching six people may be a clue that he was hiding one his six traits in them, to be re-combined like Osiris' body parts when the "touched" 815ers are all reunited in the same time and place.
If that is the case, it would be a perfect example of Sawyer's creed, "what's in it for me?" In Jacob's case, he has devised a way to be reincarnated (again?)
I just realized that after reading all the reviews and posts, no one has commented or concluded what specifically was "The Incident" in the finale. Was the Incident:
a) the drill hitting the EM pocket (as Chang would suggest);
b) the stabbing of Jacob by Ben (as the term "incident" usually refers to a hostile or violent event);
c) the 316ers showing the Others that their "new" leader is Dead; or
d) something else.
Why MIB tells Jacob on the beach "You know how much I want to kill Jacob". Why doesn't he say "You know how much I want to kill you"? What if these two characters are actually on this island for ages and they are just entertaining themselves by playing games with each other. They are like actors playing a play script written by themselves. In a previous game, maybe they played god. In another, pharaohs and build statues. Maybe their play now is titled "Mankind and Progress". And they can still be friends, right? Because nothing is real, is just a script they write all along. In the meantime, they can share food and can still be friends after MIB declares how badly he wants to kill Jacob. And Jacob doesn't mind a bit. Come on, how much would you be upset on your friend if he would declare how badly he wants to kill your king in in a chess game?!
For those who are looking at Jacob/MIB in a "game" context:
The Eye of Horus math gives us the numbers 2,4, 8, 16, 32, 64. Those are the same numbers on the Doubling Cube in the game of backgammon (which Locke taught Walt).
Now, the ancient Egyptians had a game similar to backgammon called Senet. I bring this up before for the last several episodes, the producers have been stressing "30 years" in the past or future. Why "30" may be a clue is in the rules of the game, as well as other symbols (drowning, good-bad, black-white, and the afterlife):
Senet: Rules of the Game
The board: The board consists of thirty squares in three rows of ten. The pieces will move in an S-shaped pattern from the upper left to the lower right passing through all rows. There are two 'good' squares to land on in this type of Senet and one 'bad' square. The good squares, presented in the recreations as golden, are different in purpose. The square in the second row, located four from the right and five from the left, is a safety square, protecting the occupant from being bumped or taken over by the opponent. The square in the third row, located in the same vertical position, is a chance to toss the sticks again. The bad square, represented by blue, symbolizes drowning in the great waters of Nun, the primordial ocean that will one day again consume the world. It is located three from the right and six from the left. Upon landing on the drowning square, the piece is moved back to before it ever entered the board.
Instead of dice, Senet uses sticks which are nearly flat, and have one black side and one white side. The white sides count up as numbers. One white side is one, two two and so on until four. However, if all sides come up as black, it will count as a six. To enter the board, one must either throw a four or a six, the hardest things to come up with in the game. If a four is thrown, the piece enters in the fourth square of the first row from the left. If a six is thrown, the piece enters the sixth square of that row. Anytime a six is thrown, the player immediately throws the sticks again. To exit the board, an exact number must be thrown that is the numbers of squares left before the end of the board plus one. This is called 'bearing off'. Anytime a player bears off a piece, they immediately throw the sticks again. This piece has reached the afterlife and is not dealt with again.
The pieces : One player is represented by five cones or triangles - usually green. The other player is represented by five round pieces, sometimes called reels, usually red.
Bumping or Overtaking : Whenever a player makes a throw that would cause them to land in a square occupied by the opponent, the opponent's piece is moved back to before it ever entered the board. This causes the opponent to use their fours and/or sixes to get these pieces back on the board, and it is a goal of either player to do this. A piece occupying the safety or protection square cannot be bumped. The player must move another piece. If another piece cannot be moved (there are no more maybe) the other player wins for causing a stalemate.
Winning the Game : When all five pieces owned by a player have bore off, they have won. Then all pieces advance to the end of the game and it is declared that all have entered the Afterlife successfully.
>>>> If Jacob and MIB are gods playing a real life game of Senet, using the Losties souls as game pieces -- with one group or character (piece) bumping off another as time goes on -- the only possible change to upset the game would be if or when the characters (pieces) become aware of their circumstances and rebel against both Jacob and MIB. That is why the game always ends the same; the souls never ask the right questions or understand their purgatory existence. Knowledge is power. That is the loophole MIB fears.
The theory of our two beach gods playing Senet harked back to a viewer theory in Season 2...
If those two beachies are playing cosmic chess with our Losties as the pieces, then that might could maybe explain a small part of The Rules.
For those unfamiliar with chess, a king cannot capture (directly) the opposing king. Similarly, Ben and Widmore could not kill each other, and Jacob and MIB cannot kill each other. The lesser pieces do the dirty work, i.e., killing and dying. One could easily describe our Losties as chess pieces (pawns, knights, rooks, etc.).
Another Lost/game similarity is in checkers when your piece reaches your opponent's front rank they get "kinged" or "crowned" and "come back to life" more powerful than before.
I'm getting a bad feeling about all this...
The problem lies in the show's road map to date:
first it was a survival drama where we could just ride along with the action;
then it turned into science to explain the supernatural events we were seeing;
then it veered toward science fiction and quantum theories to explain things;
then it zoomed toward fantasy when the science and science fiction did not add up; and now the next road sign says: NEXT EXIT: SURREAL.
worst case scenario-
we are left no wiser when the show reaches the climax of season 6.
i don’t want to start thinking that way, although i had enjoyed british tv show "the prisoner" until the very last episode.
I thought that Season 6 would open with a close-up of Jacob's eye, with flames reflecting in it, as he whispers while being stabbed, "They're coming . . ."
Outside, the Others are shaken by the rumbling of the mountain above the statue area. The top ridge explodes, and lava begins to run down the side through a gray cloud of sulfur ash.
Then, through the gray ash appears the black silhouette of a man. Then another. Then another.
New Locke emerges from the statue to see his followers looking fearful as they gaze at the mountain top. He turns and looks at the volcanic ridge: there are a dozen silhouettes on the smoking ridge, with flames lapping at their feet. Suddenly, from these black shadows, they screech a call like a million sets of claws across a chalkboard. Then, during their call, they sprout huge sets of satanic wings.
Quick close up of New Locke wincing; "Damn, they are coming."
Cut: to LOST logo.
If you believe that the smoke monster can manifest itself into anyone (Christian, Yemi, Vincent, et al), or multiples as Christian and Claire were in the cabin together, then the island is merely an illusion. Then as a projection of reality, the writers can merely sweep the mysteries under the rug with a Star Trek "The Cage" type reveal at the end. That would be disappointing.
And so the end of Season 5 thread concluded; with clear fan reservations as to the final direction of the show.
Magical/Supernatural/Elements:
The island being able to return the 1977 lost souls back to the present with the remaining Others and 815 survivors.
Flocke being the smoke monster, recreated from the thoughts and memories of John Locke.
Key lines in episodes:
EP 101:
LOCKE: So I can kill him.
[Ben, stunned, stops in his tracks and falls behind as the rest of the column passes him by.]
EP 103:
JULIET: [Groans] Come on! Come on! [Sobbing] Come on! Go! Come on! Come on! Come on, you son of a bitch!
[After the eighth strike, there is a loud explosion and a bright white light fills the world.]
New Ideas/Tests of Theories:
Idea Number One:
The Incident at the Swan station, whether it was the bomb going off (realistically not possible) or the massive energy release that Daniel warned about (most likely), basically destroyed all human life on the island - - - and then creating the sideways world of the dead souls. Just as Jacob’s disposal of his brother’s dead body into the EM Light Cave created MIB/the smoke monster; the Incident killed all humans on the island and created an entire smoke monster world. That is why Christian told Jack in The End that the sideways world is a place “all his friends created” not literally, but as a direct result of the Incident. In a stretched logic way, TPTB are trying to say that the sideways world was created at the Incident, but had to “wait” until the time skippers got brought back up to the present and died in the island time string. Except, that logic does not work or explain the disconnect.
If time is a string that is inflexible (what happens happened), then Daniel’s death in 1977 would have negated his appearance on the island via the freighter in 2007. If a person has one “present” and that is lost in 1977, he is effectively erased in history going forward. The flawed attempted explanation with Daniel is his alleged memory loss from his time travel experiments.
If time is nonlinear, like grooves in a circular record player, one’s “present” being the needle can bounce around from song to song in independent blocks of time. Once the person dies, the needle is broken and the record of his time is gone and cannot be played or replayed. So Daniel dying before he is born could happen, but his entire being would be wiped out so he should not be able to exist after the island reboot with the Incident.
In retrospect, the Incident was not caused by the bomb detonation; it was caused by the EM burst since the end result is the 1977 time travelers to re-appear in their normal time period “on the island.” For sealing the EM pocket would have sealed the characters in 1977 which did not occur, as the characters return to find Ajira 316 and Widmore’s men returning to the island in 2007.
So how does one try to reconcile the problems with the Incident? It all depends on one’s basic view of the series. If you believe that characters all died in the plane crash (that the island itself is forehell or purgatory for souls to seek redemptive moments in order to move on in the afterlife), then the concept of space-time is irrelevant because the underworld of souls does not conform to living earth physics or natural rules. If you want to look to a structure for this underworld, it is clear that the Egyptian ritual concepts of the splitting of a person’s soul into two parts would explain the parallel worlds of the island and the sideways dimension.
In retrospect, LOST as a series probably should have ended with the Season 5 finale. It would have not lead to the disjointed filler of Season 6 and the Scooby Do ending that the sideways world was the collective of dead souls waiting to be “awakened” by Desmond. It would have been a Sopranos ending that would have drawn some ire.
Idea Number Two:
If one has to determine what the true crux of the Lost saga was, then one must digest the Jacob-MIB conflict as recapped by lostpedia:
Inside the statue, MIB (as Locke) picks up the bloodied knife Ben had used to stab Jacob. He cleans the knife. He tells a visibly disturbed Ben that he can stop staring at the fire and that Jacob is gone. Ben asks why Jacob didn't fight back. MIB replies that Jacob must have known he was beaten and asks Ben to go outside and tell Alpert that he needs to talk to him. Meanwhile, outside, Ilana and Bram (who are part of Jacob’s team) discuss entering the statue with Alpert. Alpert tells them firmly that they cannot go in and that only those summoned by Jacob may enter. Ilana replies that she and Bram were summoned to the island by Jacob, and thus should be allowed inside. Ben comes out of the statue and is immediately questioned by Ilana and Richard. When he informs Richard that Locke wants to speak with him, Alpert becomes furious with Ben, and shoves him onto the beach next to Locke's corpse, revealing to Ben for the first time that Locke is indeed dead. Shortly after, Bram grabs Ben and hauls him back into the statue with him, despite Alpert's protest.
Inside the statue, four men including Bram enter Jacob's chamber and point their guns at the Man in Black. Bram asks him where Jacob is, to which MIB responds that Jacob is dead, and as such, they are all now "free." Upon hearing this, Bram and his men become enraged and fire several shots at the MIB. One shot appears to strike him, after which he disappears behind a column. As Bram investigates the room, he finds the bullet that was thought to have hit MIB lying on the ground. Confused, he turns around, just as the Smoke Monster enters the room.
There is a brief firefight, but Smokey quickly overpowers three of the four men, killing them. Bram produces a container of ash which he proceeds to hurriedly spread around himself in a circle. This circle protects Bram from the smoke monster's direct advances towards him, so the Monster dislodges a chunk of rock from the statue interior, which knocks Bram out of the circle of ash. Bram, now vulnerable, is grabbed by Smokey and thrown through Jacob's loom, where he is impaled on a piece of wood, and killed. During the entirety of the fight, Ben cowers in a corner, looking on in shock. At the conclusion of the fight, MIB (once again as Locke) reappears behind Ben and states: "Sorry that you had to see me like that," thus definitively revealing the link between the smoke monster, the Man in Black, and Flocke.
Ben, noticeably shocked, finally manages to ask MIB, "what are you?" He only answers that he's not a "what" but a "who." MIB then tells Ben that John Locke was very confused when Ben kills him and his last thought was "I don't understand." As Ben grapples with these revelations, the Man in Black goes on explaining how sad and pathetic Locke's life was. He continues that Locke's only redeeming virtue was to have been the only one of the Oceanic 815 survivors not to want to go back to their worthless pre-Island life, but rather to stay on the Island. He finishes his speech to Ben by reflecting on the irony of this situation, because unlike Locke, he wants to go "home."
When Jacob died and proclaimed “they’re coming,” we don’t know what that really means. It could be his people, Ilana and Bram who had recruited to off-set the Widmore gang. Or it could mean that the 1977 survivors are time traveling back to the present to take Jacob’s place to defeat MIB. But the real problem later on is that Jacob is not really “dead.” He appears to Sayid and Hurley. And his Crazy Mother gave him immortality. So what is the real deal between Jacob and MIB?
At the time, the idea of two demigods playing human chess with human souls seemed to be far fetched and a demeaning premise for the show. But the whole conflict seems to center around the Season 6 resolution of the island dynamic of Jacob and MIB, who are both “dead” in observer’s reality.
The basic tenet of their “game” was this: Jacob brought humans to the island. MIB’s premise is that all humans corrupt the island. Jacob does not interfere with the humans on the island (until he recruits Alpert to be his liaison). MIB is allowed to play mischief, test and judge the humans on the island - - - to the point of killing them as the smoke monster without any accountability or retaliation by Jacob. This game of humanity has gone on for thousands of years. And apparently, the end is that none of the humans ever survive and leave the island. Now the apparent roles of Jacob as guardian and MIB as prisoner is shown by MIB’s willingness to kill Jacob in order to get off the island to go “home.” But what is “home” to an immortal spirit? If MIB’s soul was captured by the island’s life force as the smoke monster (much like the whispers in the jungle are dead souls that cannot move on in the afterlife), “home” has to be heaven or peace to MIB. So why would Jacob not allow his brother to “pass on?” Because Jacob would be then trapped alone on the island, forever. So, who then, is the real “prisoner” of the island? Jacob. The only “rule” was that they could not harm each other (which was broken by Jacob in his rage). MIB “won” by having Ben “kill” Jacob, then Jacob “won” by having Kate “kill” the mortal Flocke when Jack replaced the cap on the life force fountain. So is the cap of the EM life force which suffocates both Jacob and MIB’s immortal life force so they cease to exist after they are physically, mortally wounded? The timing is off on that explanation. Jacob “dies” before Jack’s final quest.
One must wonder that Miles power to read the last thoughts of the dead is just a weaker power of a smoke monster to fuse a dead body into an island existence. One could also wonder that Hurley’s more special power of actually interacting and having conversations with the dead in physical form is a pure form of the smoke monster’s properties of reconstructing matter and memories on the island. Who ever can tap the power of the island can control all the elements within the sphere of the island: people, actions, events.
The island itself has been called the silent character in the series. The island is not a real place; it is not on a map. It is a collection point for lost souls. It takes their thoughts and memories and creates a vast, complex, interactive realm of humanity pit against their own worst fears, phobias, superstitions and desires. It does sound like the basis of explanation for ancient concepts of the underworld.
However, if it is not, does it downgrade the show characters if they are truly just made up “characters” in the mind of an intelligent being represented symbolically by an island? A supernatural being whose only life is recreating the memories and emotions of dead human souls.
Friday, January 11, 2013
REBOOT: EPISODES 97-100
POSTING NOTE: Due to work changes, I may not be able to post updates on Tuesdays after Monday night marathon G4 reruns, but updates will occur later in the week.
LOST REBOOT
Recap: Episodes 97-100 (Days ????- - ????)
Ben awakens to find Flocke sitting over him. Ben exhibits surprise that Locke is alive, but tells Locke that he expected his resurrection. He also tells Flocke that he broke the rules and has to face the consequences, which will result in being judged by the Smoke Monster. Ben then travels out to the beach, where several survivors, including Bram and Ilana, are trying to transport a crate filled with what they call necessary supplies. Ben speaks to Caesar about Locke, telling him that he doesn't believe that Locke was on the plane. Ben feigns ignorance when Caesar informs him that Locke believes that Ben killed him, saying that Locke is insane and dangerous. To atone for sins of the past, Ben must attempt to summon the Smoke Monster in order to be judged
A reluctant Miles is forced to work with Hurley when he's asked to deliver an important package to a top DHARMA official. Meanwhile, suspicions about a possible security breach intensify after young Ben is taken from the infirmary.
Kate and Sawyer return from delivering boy Ben to Alpert, and Sawyer contacts Miles to have erase the surveillance tape. Kate is worried that Sawyer could get in trouble, but he's confident he can smooth things over. Miles pops out the tape, but before he can erase it, Horace arrives with a package, asking him where is LaFleur. Miles tells him that he's tried to contact LaFleur on the radio, but he's out of contact. Horace gives Miles the package to bring to Radzinsky and asks him to get a package in return, "no questions asked". Horace tells Miles that he's letting him in the circle of trust.
Miles drives to the location Horace specified, and delivers the package, which turns out to be a body bag. Radzinsky puts a body in it, and tells him to transport it back to Horace. Miles, curious as to why a person who apparently fell in a ditch had a head wound, unzips the body bag and uses his speaking to the dead ability to find out what really happened. He learns that the dead man, Alvarez, had a filling which ripped from his mouth and exited through his brain.
Horace, after a consultation with Chang, tells Miles to bring the body to the Orchid so it can be determined if the accident was caused by the unique electromagnetism. Miles walks back to his van to complete the assignment, but finds Hurley loading coolers filled with sandwiches for the Orchid construction team into the vehicle. After he insists they carpool, they set off, only to have Hurley notice an unpleasant odor of Miles “package.” Miles jokes that it is probably Hurley's special garlic mayonnaise, but Hurley is concerned that his food might be contaminated. Hurley investigates and discovers the body. Confronted, Miles tells him what really happened to the body. To Miles' bewilderment, Hurley completely accepts his story, noting he also talks with the dead, and sometimes plays chess with dead people. Miles says that isn't how it works, at which point Hurley responds that Miles admitted to his ability. Miles explains that he is able to get a "feeling" about who the deceased was and whatever they knew before they died.
The time of reckoning has begun when Daniel Faraday comes clean regarding what he knows about the Island. He demands to be taken to Jack's house. Miles complies. Once at Jack's house, Daniel frantically questions him on how he returned to the Island. Jack mentions a plane, and says that Daniel's mother, Eloise, persuaded him to get on the plane. Daniel asks Jack if Eloise spoke about destiny, to which Jack says yes. Daniel tells Jack that his mother was wrong, and that Jack does not belong there; whether meaning on the Island at all, or in the DHARMA.
Daniel explains that it is necessary to begin evacuating the Island, as the EM energy unleashed by DHARMA construction work has caused injuries. When Chang responds skeptically and insists that the energy has been contained, they board the Orchid elevator to the surface and Daniel explains that in six hours, a catastrophic accident will occur at the Swan site. Chang demands to know why Daniel considers himself qualified to make such a prediction, and Daniel reveals that he has arrived "from the future."
Daniel later explains to Jack and Kate that the installation they know as The Hatch will be built as a precautionary measure to contain this energy and prevent future incidents. Over the next 20 years, he explains, it will be necessary for DHARMA to keep this energy at bay by pressing a button; ultimately, Desmond’s failure to do so will cause Flight 815 to crash on the island. Daniel tells Jack and Kate that his studies of relativistic physics have revealed the relationship between the "constants” in this equation and the "variables." The variables, he says, are people—specifically, their choices and free will may allow them to change their destiny. Daniel then reveals his intention to set things right by detonating a hydrogen bomb in an attempt to negate the catastrophic energy release, thereby preventing the events that led to Oceanic 815's crash.
Flocke further solidifies his stance as leader of The Others, though Alpert and Ben are worried about his true intentions.
Jack and Kate discuss their options while hiding near the Others camp. Suddenly, a gunshot is heard, and they watch Daniel collapse to the ground. As they are about to run away, two men charge them on galloping horses. One of them knocks out Jack with his rifle's butt, and the other one aims a rifle at Kate.
In the Hostiles camp, Eloise thumbs through the pages of Daniel's journal and looks at Daniel's corpse on the ground in front of her. She reaches the first page, and is confused by the dedication in it, which she appears to recognize as her own handwriting. Widmore and a man arrive, holding Jack and Kate captive. Alpert explains the situation to Widmore. Eloise asks Jack and Kate if they've come with Daniel, to which Jack replies "Yes." She orders that they be taken to her tent. Widmore inquires why DHARMA would declare war on them, but Eloise tells him that the three intruders are not DHARMA people.
In the tent, Jack reveals to Kate that he means to reset their lives, having the plane never crash and avoiding all the misery that's happened since.
Kate adamantly states that it was not all misery, but does not tell Jack her true feelings. He responds that enough of it was. After entering the tent, Eloise assures Jack and Kate that she will believe whatever they say because she has just killed a man who claims to be her future son, the same man who told her to bury the bomb 23 years earlier before disappearing. Jack tells Ellie that by using the bomb, they can alter the future, and undo what Ellie did to her future son.
Science:
Variables. Defined:
adjective
1 not consistent or having a fixed pattern; liable to change: the quality of hospital food is highly variable | awards can be for variable amounts.
• (of a wind) tending to change direction.
• Mathematics (of a quantity) able to assume different numerical values.
• Botany & Zoology (of a species) liable to deviate from the typical color or form, or to occur in different colors or forms.
2 able to be changed or adapted: the drill has variable speed.
• (of a gear) designed to give varying ratios or speeds.
noun
an element, feature, or factor that is liable to vary or change: there are too many variables involved to make any meaningful predictions.
• Mathematics a quantity that during a calculation is assumed to vary or be capable of varying in value.
• Computing a data item that may take on more than one value during the runtime of a program.
• Astronomy short for variable star.
• (variables) the region of light, variable winds to the north of the northeast trade winds or (in the southern hemisphere) between the southeast trade winds and the westerlies.
Daniel’s equation of people’s choices changing future events.
Daniel states his studies of relativistic physics have revealed the relationship between the "constants” in this equation and the "variables." The variables, he says, are people—specifically, their choices and free will may allow them to change their destiny. However, his statements do not correspond to Einstein’s theories of relativity.
Daniel stated that time is like a string: you can go back and forth along it, but you cannot change the events. What has happened, happened. As Eloise told Desmond in the clock shop, the universe “course corrects” to make sure events (such as death) occur so the time line remains the same (automatic paradox correction).
Daniel’s time equation could be represented like this:
Space Time (Events) = Past + Present - Future
Past = People + Experiences (Memories)
Present = People + Knowledge (of the Past)
Future = People + Application (of Knowledge)
So the equation can be rewritten as:
Space Time (Events) = (People + Memories) + (People + Knowledge) - (People + Application of Knowledge).
If People are the same (constant value 1):
Space Time Events = Memories + Knowledge - Action (Application of Knowledge).
If People are not the same (variables x,y z):
Space Time Events = XMemories + YKnowledge - ZAction
If the People is actually a Person represented by Daniel himself (and his friends):
If you change X’s memories to create Y’s knowledge to re-direct Z’s future action,
that is what Daniel thinks what will happen if he counteracts the Swan drilling incident
by destroying the island with the hydrogen bomb.
Improbabilities:
Young Ellie understanding that she has killed her future son, so she will help Jack and Kate (non-scientists) to correct the future.
The death of Daniel in 1977 does not erase his existence in 2007, thus creating a paradox.
Clues:
Dead is Dead: Ben is physically accosted by Dead Alex in the Temple. Only the dead can manhandle other dead beings.
Dead is Really Dead: Ben tells Sun that “dead is dead” on the island, and he had seen the island heal, but never bring back the dead like Locke.
“Hello, Ben. Welcome back to the land of the living.” It is really a taunt from Flocke to Ben, that the island is not the land of the living, since Locke is dead.
Some Like It Hoth. A take off on movie title, Some LIke It Hot, 1959 comedy starring Marilyn Monroe, Tony Curtis, and Jack Lemmon. In the movie, the two main characters must disguise themselves as members of an all-girl band to avoid retribution after witnessing a mob assassination. but Hoth may be represented of the Egyptian god, Thoth. Or, in Hurley’s mind, the Rebel Alliance base on a distant uninhabited planet which would be destroyed by Darth Vader’s forces. If all of this is in Hurley’s mind, as a Star Wars fan, this would be another clue to the big premise.
Follow the Leader. A child’s game, but in that episode the game is deadly, as Flocke tells Ben the reason he is taking everyone to see Jacob - - - is to kill him.
Sawyer tells Kate when he helps her get young Ben to the Hostiles, “I did it for her (Juliet).” He states that he has “grown up a lot” in the three years in the time shift. Which parallels modern day progression: gamer children at some point need to grow up - - - stop the game worlds and go on to real life.
Discussion:
“ Memory presents to us not what we choose but what it pleases. ”
— Michel de Montaigne
“ Who controls the past controls the future; who controls the present controls the past. ”
— George Orwell
We come to the intersection of conflicting explanations of the Lost mythology. We have the collision of the time travel arc and the 815 Swan incident crash causation events.
The Miles Time Travel Explanation:
MILES: What the hell are you doing, Tubby?
HURLEY: Checking to see if I'm disappearing.
MILES: What?
HURLEY: "Back to the Future", man. We came back in time to the island and changed stuff. So if little Ben dies, he'll never grow up to be big Ben, who's the one who made us come back here in the first place. Which means we can't be here. And therefore, dude? We don't exist.
MILES: You're an idiot. [Takes a seat at the table]
HURLEY: Am I?
MILES: Yeah. It doesn't work like that. You can't change anything. Your maniac Iraqi buddy shot Linus. That is what always happened. It's just...we never experienced how it all turns out.
[Hurley looks at Jack, confused.]
HURLEY: This is really confusing.
MILES: Yeah, well, get used to it. But the good news is that Linus didn't die, so that means the kid can't either. He'll be fine.
KATE: Didn't look like he was gonna be fine. What if you're wrong?
MILES: Well, if I'm wrong, then I guess we all stop existing, and none of it matters anyway then, does it? ****
KATE: He's just a boy, Jack. You can't just let him die.
JACK: You heard Miles. We can't change what's already happened. This has nothing to do with me.
KATE: Unless you're the one who's supposed to save him.
JACK: 30 years from now, that boy's gonna be a man...that locks me in a cage because he needs surgery. And then you're gonna come in and you're gonna beg me to operate on him because he's threatening to murder Sawyer. I've already done this once. [scoffs] I've already saved Benjamin Linus, and I did it for you, Kate. I don't need to do it again. [Goes back to the food.]
KATE: This is our fault. We brought Sayid back. We caused this.
JACK: You know, when we were here before, I spent all of my time trying to fix things. But...did you ever think that maybe the island just wants to fix things itself? And maybe I was just...getting' in the way? ***
HURLEY: Let me get this straight.
[Miles is pacing.]
HURLEY: All this already happened.
MILES: Yes.
HURLEY: So this conversation we're having right now...we already had it.
MILES: [Claps his hands] Yes!
HURLEY: Then what am I gonna say next?
MILES: I don't know. [Shakes his head.]
HURLEY: Ha! Then your theory is wrong!
MILES: For the thousandth time, you dingbat, the conversation already happened, but not for you and me. For you and me, it's happening right now.
HURLEY: Okay, answer me this. If all this already happened to me, then...why don't I remember any of it?
MILES: Because once Ben turned that wheel, time isn't a straight line for us anymore. Our experiences in the past and the future occurred before these experiences right now.
[Hurley's face tightens in confusion as he thinks, Miles stares at him.]
HURLEY: Say that again.
MILES: [Pauses in exasperation and pulls out his gun and holds it out for Hurley to take.] Shoot me. Please. Please!
HURLEY: Aha! I can't shoot you. Because if you die in 1977, then you'll never come back to the island on the freighter 30 years from now.
MILES: I can die because I've already come to the island on the freighter. Any of us can die because this is our present.
HURLEY: But you said Ben couldn't die because he still has to grow up and become the leader of the Others.
MILES: Because this is his past.
HURLEY: But when we first captured Ben, and Sayid, like, tortured him, then why wouldn't he remember getting shot by that same guy when he was a kid?
[Miles blinks and looks around. Hurley raises his eyebrow.]
MILES: Huh. I hadn't thought of that.
HURLEY: Huh. [Crossing his arms.]
Faraday’s Time Travel Explanation:
FARADAY: How did you get back to the Island?
JACK: Where have you been?
FARADAY: I was--I was just at DHARMA headquarters in Ann Arbor. I was doing some research. What's more important right now... how did you get back here to 1977?
JACK: [Sighs] What's going on?
MILES: Don't look at me. I just carried his luggage.
FARADAY: Jack, how?
JACK: Uh... we were on a plane, and then--
FARADAY: Who told you to get on a plane?
JACK: As a matter of fact, Dan, it was your mother.
FARADAY: [Sighs] And how did she convince you, Jack? Did she tell you it was your destiny?
JACK: Yeah. That's exactly what she said.
FARADAY: Well, I got some bad news for you, Jack. You don't belong here at all. She was wrong. *****
FARADAY: It's contained down here. But in about six hours, the same thing is gonna happen at the site for the Swan station, only the energy there is about 30,000 times more powerful, sir. And the accident... it's gonna be catastrophic.
DR. CHANG: That is utterly absurd. What could possibly qualify you to make that kind of prediction? Hmm?
FARADAY: I'm from the future. ****
FARADAY: It's this plane crash. I don't know why it's bothering me so much. [Whispers] it's just so sad. They're dead.
WIDMORE: Daniel, what if I told you... they're not dead? What if I told you the plane was a fake? An elaborate... [scoffs] expensive fake.
FARADAY: [Sighs] How would you know that?
WIDMORE: Because I put it there.
FARADAY: Well... why would you tell me that?
WIDMORE: Because come tomorrow, you won't remember I did. Daniel, the real Oceanic Flight 815 crashed on an island--a special island with unique scientific properties. I want to send you to the Island. It will further your research, show you things you'd never dream of. But more importantly, it will heal you, Daniel--your mind, your memory.
FARADAY: H--heal me? W--why are you doing all this for me?
WIDMORE: Because you're a man of tremendous gifts, and it would be a shame to see them go to waste.
FARADAY: [Chuckles] You sound like my mother.
WIDMORE: [Chuckles] That's because we're old friends. ****
JACK: You need a gun to go talk to your mother, Dan?
FARADAY: You don't know my mother, Jack.
[Drops bag.]
JACK: You ready to tell me why she was wrong? Why we don't belong here?
[Kate moves closer.]
FARADAY: In about four hours, the DHARMA folks at the swan work site--they're gonna--gonna drill into the ground and accidentally tap into a massive pocket of energy. The result of the release of this energy would be catastrophic. So in order to contain it, they're gonna have to cement the entire area in, like Chernobyl. And this containment--the place they built over it--I believe you called it "the Hatch." The Swan hatch? Because of this one accident, these people are gonna spend the next 20 years keeping that energy at bay... by pressing a button... a button that your friend Desmond will one day fail to push, and that will cause your plane--Oceanic 815--to crash on this Island. And because your plane crashed, a freighter will be sent to this Island--a freighter I was on and Charlotte was on and so forth. This entire chain of events--it's gonna start happening this afternoon. But... we can change that. I studied relativistic physics my entire life. One thing emerged over and over--can't change the past. Can't do it. Whatever happened, happened. All right? But then I finally realized... I had been spending so much time focused on the constants, I forgot about the variables. Do you know what the variables in these equations are, Jack?
JACK: [Chuckles] No.
FARADAY: Us. We're the variables. People. We think. We reason. We make choices. We have free will. We can change our destiny. I think I can negate that energy under the Swan. I think I can destroy it. If I can, then that hatch will never be built, and your plane... your plane will land, just like it's supposed to, in Los Angeles.
KATE: And just how exactly do you plan on destroying this energy?
FARADAY: I'm gonna detonate a hydrogen bomb.
Eloise’s Time Travel Solution:
MS. HAWKING: Your daughter's in there. Why don't you go in and say hello?
WIDMORE: Unfortunately, Eloise, my relationship with Penelope is one of the things I had to sacrifice.
MS. HAWKING: Sacrifice? Don't you talk to me about sacrifice, Charles. I had to send my son back to the Island, knowing full well that--
WIDMORE: He was my son, too, Eloise.
[Eloise slaps Widmore. She gets in the taxi and it leaves.]
FARADAY: It doesn't matter. I need you to take me to Eloise.
RICHARD: I--I already told you she's not here. Let's just take it easy.
FARADAY: Where's the bomb, Richard? The hydrogen bomb that I told you people to bury--where is it?
RICHARD: Listen to me. Lower your gun, and we'll talk. Okay? Nobody has to get hurt here. Just put the gun down.
FARADAY: I'm gonna give you three seconds. One...
RICHARD: Don't do this.
FARADAY: Two...
[A rifle reports. Daniel looks down to see blood oozing from his midsection. He grunts faintly and then slumps to the ground with a thud. Behind him, a blonde woman holds a smoking rifle aimed at him.]
RICHARD: Why did you do that?
ELOISE: He had a gun on you.
RICHARD: He wasn't gonna shoot me, Eloise.
FARADAY: Eloise. [Gasping] You knew. You always knew. [Panting] You knew this was gonna happen. You sent me here anyway.
ELOISE: Who are you?
FARADAY: I... I'm your son. [Gasps]
[Eloise stares at him with shock. Daniel's eyes go still.]
We have the full revelation that Eloise Hawking is the woman behind the curtain.
She is the mastermind behind getting the 815ers “back” to the Island. She is the person who pushed her son, Daniel, into the complex physics of time travel. She convinced Widmore, her ex-husband, to fund the research and expedition back to the Island. She cajoled people to get back to the island to “save the world” or to complete their destiny. Was Jack’s destiny to replace her insane son’s plan to blow up the Swan station before the Incident (which, in theory would have killed Eloise before giving birth to him) in order to re-boot the time line of events where Daniel does not die by Eloise’s hand in 1977? It seems quite convoluted and complex.
Daniel’s Rube Goldberg trap explanation of how is is going to change the future by blowing up the past with members of the future at the event in the past fails to consider Ben’s terse statement “dead is dead” on the island. Daniel believes he can “fix things” and save Charlotte by stopping the Swan incident (massive EM release which would later be contained by the Hatch) by blowing up the pocket of energy with a hydrogen bomb. A bomb that would destroy the island and kill everyone on it - - - including himself, his mother and all the people who should have been on Flight 815. If the characters were truly “time traveling” in space time, they would only have one “life.” If they are killed in 1977, would they be erased from the future itself? Or is this plan really the ultimate “course correction” of the paradox of time travelers meeting their parents and changing events that had already happened?
The real method to stop the release of energy that downed Flight 815 is found in the fact that Eloise pushed Desmond to the Island, “to save (her) world” meaning that she found a patsy in Desmond to push the button. If he had done his job, Flight 815 would have never crashed; the freighter would have never been launched to the Island; Daniel would have never been time shifted by the FDW, and she would have never killed him in 1977.
So which came first? Eloise’s plan or Daniel’s plan?
And that is the incompatible issue of the series shock twist ending to Season 5.
There is another main story engine that begins.
In this series arc, we start to get the full immersion into Egyptian mythology.
The underground Temple wall where Smokey, Cerebrus, the Monster lives under the mural to Anubis, the Egyptian god of the underworld.
The reference to “Hoth” in a title could be a wink toward the Egyptian underworld figure, Thoth. Thoth’s roles in Egyptian mythology were many. Thoth served as a mediating power, especially between good and evil making sure neither had a decisive victory over the other. This seems to be Jacob’s role on the island, as the various factions claim the “good” label against their opponents. He also served as scribe of the gods, credited with the invention of writing and alphabets (i.e. hieroglyphs) themselves. These symbols will be found throughout the island over the various ages including modern Dharma equipment. In the Egyptian underworld, he is the the god of equilibrium, who reported when the scales weighing the deceased's heart against the feather, representing the principle of Ma'at, was exactly even, so a soul could progress in the after life to be reborn.
The ancient Egyptians regarded Thoth as One, self-begotten, and self-produced. He was the master of both physical and moral law. He is credited with making the calculations for the establishment of the heavens, stars, Earth, and everything in them. This begins to sound also like Daniel’s role in trying to explain the island. Thoth was the male figure, while his feminine counterpart, Ma'at was the force which maintained the Universe. This may refer to Eloise, as she tries to maintain a balance to avoid the end of the world. Thoth is said to direct the motions of the heavenly bodies. Without his words, the Egyptians believed, the gods would not exist. His power was unlimited in the Underworld and rivaled that of Ra and Osiris.
The Egyptians credited Thoth as the author of all works of science, religion, philosophy, and magic, in essence, he was the true author of every work of every branch of knowledge, human and divine. If Thoth is the master of both physical and moral law, is that not a good explanation for Jacob?
The biggest reveal in this arc was The Mural. During Ben's "judgment" with the smoke monster, we find out where Smokey lives: under the Temple, under a metal grate, under a mural of depicting the smoke monster and Anubis.
Anubis is the Greek name for the ancient jackal-headed god of the dead in Egyptian mythology whose hieroglyphic version is more accurately spelled Anpu (also Anupu, Anbu, Wip, Ienpw, Inepu, Yinepu, Inpu, or Inpw). He is also known as Sekhem Em Pet. Prayers to Anubis have been found carved on the most ancient tombs in Egypt; indeed, the Unas text (line 70) associates him with the Eye of Horus. He serves as both a guide to the recently departed and as the patron of embalmers and mummification, though his primary role is as the guardian and judge of the dead.
In Ben's judgment scenes, we do confirm certain aspects of the smoke monster legend. First, we hear a flush of water when Ben summons the creature from his barrack secret room. However, the monster does not appear so Flocke says he will take Ben to it. Second, at the Temple wall, Ben remembers the place where he was taken as a boy to heal (however, Alpert said to Kate that Ben would not remember the healing, that he would become one of them (living dead?). Third, Flocke conveniently does not follow Ben into the lower chamber. Fourth, we hear a mechanical clicking noise as the smoke monster appears from the ground. Fourth, we see a swirl of images and electric flashes surrounding Ben (his life flashes before his eyes). Fifth, when the smoke monster retreats, it is only then that Dead Alex takes her form and physically confronts Ben, slamming him up to a hieroglyph pillar. She tells him that he is to follow all the directions of Flocke without question. The she disappears. Then Flocke appears above Ben with a rope for his rescue. Ben said "it let me live." But in reality, it was Flocke who let him live - - - for he is the manifestation of the smoke monster. Flocke and the smoke monster never appear in the same room at the same time or in split forms.
For if Jacob represents Thoth, the master of both physical and moral law, could he not have created his dead brother in any form he chose, including Smokey? And if that is the case, is the Island, as its own intellectual character, really symbolic representation of Anubis?
Magical/Supernatural/Elements:
Dead Locke taking control of the Others, including Ben.
Ben knows Locke is dead, so why would he follow Flocke? Mind control?
Recognition by some characters that the Island is not “right:”
SUN: What you're saying, it's... impossible.
LOCKE: But here I am. I don't know how, I don't know why, but I'm sure there's a very good reason for it.
LAPIDUS: As long as the dead guy says there's a reason, well, then I guess everything's gonna be just peachy. And forget about the fact that the rest of your people are supposedly 30 years ago... now the only ones who are here to help us are a murderer and a guy who can't seem to remember how the hell he got out of a coffin. Sun, please, let's just go back to the plane, see if I can fix the radio, and maybe we can get some help.
Last lines in episodes:
EP 97:
BEN: It let me live.
EP 98:
FARADAY: Hey, Miles. Long time no see.
EP 99:
FARADAY: I... I'm your son. [Gasps]
[Eloise stares at him with shock. Daniel's eyes go still.]
EP 100:
LOCKE: So I can kill him.
[Ben, stunned, stops in his tracks and falls behind as the rest of the column passes him by.]
New Ideas/Tests of Theories:
Once upon a time in America (it was just after World War II), mainstream psychology came in two and only two forms. There was behaviorism and there was psychoanalysis, and no one with any other intellectual orientation need apply. The theorists on campuses were behaviorists; the therapists in offices were psychoanalysts.
Then came the revolution led by the humanistic psychologists, beginning in the 1950s and rapidly gaining strength through the 1960s and early '70s. It brought encounter groups, regional "growth centers" like Northern California's notorious "clothing optional" Esalen Institute, experimentation with LSD and other psychedelic drugs, and "client-centered therapy." Nothing was ever the same again.
Cultural historian Jessica Grogan writes in Encountering America: Humanistic Psychology, Sixties Culture, and the Shaping of the Modern Self that humanistic psychology tried to connect to the civil rights movement. A few humanistic psychologists tried to adapt the encounter group and make it a tool to promote greater racial harmony, but nothing came of their efforts.
Grogan writes, there were "fissures built into the movement," for its members held "many disparate views of health, human nature, motivation, and behavior." Humanistic psychology, she writes, was more "a broadly encompassing orientation" than "any one specific theory." She notes that "within psychology and psychotherapy," the rebellious spirit of the '60s "didn't manifest as a [new] consensus in which all scholars and practitioners agreed they had found a universal theory or methodological approach that would reign supreme. Instead, it manifested as a dissolution of consensus," so that "a plethora of diverse psychological theories, services, and techniques were now emerging."
The diverse theories were all devoted to the proposition that human beings were individuals, not interchangeable machines whose behavior could be predicted experimentally and whose "mental woes," as Vladimir Nabokov famously put it, could "be cured by a daily application of old Greek myths to their private parts." They all believed that the human individual came "hard wired," as it were, for personal growth, and that the purpose of therapy was to create and sustain an environment in which the obstacles so commonly thrown up by social institutions to personal growth, self-actualization, and realization of one's potential were deactivated, so that the client could, in effect "cure" him- or herself. They all believed that psychological health meant something more than merely being free from mental illness, that it comprised a set of specifiable (and to some extent measurable) personal qualities such as self-esteem, self-confidence, and openness to experience.
Grogan deplores the "often destructive permissiveness" that she says became virtually "the rule" at "growth centers" during the late 1960s. She complains bitterly about the way in which the counterculture of the period "distrust[ed] all authority" and "expressed a blind allegiance to absolute freedom that rested on the assumption that human nature was fundamentally good." She complains that "the leaders of humanistic psychology seemed incapable of adequately considering anything beyond the distinct individual" and seemed to envision an American society remade one individual at a time.
Worse yet, the encounter groups these psychologists led "seemed to unwittingly encourage the development of negative characteristics like self-focus [and] hedonism." It wasn't long, according to Grogan, before the humanistic psychology movement as a whole developed "a reputation for being overly individualistic and encouraging of narcissism."
One result of that, needless to say, was that individuals began to act in ways intended to benefit themselves—for example, by starting businesses and attempting to make a profit. Grogan doesn't really approve of profit. She writes of "the potential for businesses to misuse humanistic principles in the ruthless pursuit of profit" and notes that the humanistic psychology movement "did little, if anything, to eradicate the baser profit motives of corporate leaders" during the 1960s and '70s, though it did come to exercise considerable influence on management theory at that time.
Grogan believes “the ideas and practices of humanistic psychology have dispersed so widely and thoroughly they've become virtually undetectable—they're the air we breathe." “If we measure the extent to which the leading concepts of humanistic psychology have pervaded our culture...we might deem the movement a whopping success. The language of humanistic psychology is everywhere: humanistic ideas of self, growth, health, individual potential, and relation are now woven into the very fabric of our thoughts and perceptions. The fundamentals of 'humanistic' communication, encounter, and expression populate our interactions with our spouses, our employees and bosses, our friends and children. They ring from the lips of our talk show hosts, and they populate our self-help shelves."
Whatever we would call it today (“pop psychology”), the characters in the LOST universe are clearly narcissistic individuals whose outlook and cultural morality is fused from the events of the late 1960s and 1970s. The most focused characters are hell bent on increasing their self-importance (which feeds their inadequate feelings on their own self-worth) to a destructive level of psychosis behaviors. By putting the characters under a “humanistic” approach puts their motivations in synch with their eventual actions. LOST appears to be one large experiment in humanistic psychology.
LOST REBOOT
Recap: Episodes 97-100 (Days ????- - ????)
Ben awakens to find Flocke sitting over him. Ben exhibits surprise that Locke is alive, but tells Locke that he expected his resurrection. He also tells Flocke that he broke the rules and has to face the consequences, which will result in being judged by the Smoke Monster. Ben then travels out to the beach, where several survivors, including Bram and Ilana, are trying to transport a crate filled with what they call necessary supplies. Ben speaks to Caesar about Locke, telling him that he doesn't believe that Locke was on the plane. Ben feigns ignorance when Caesar informs him that Locke believes that Ben killed him, saying that Locke is insane and dangerous. To atone for sins of the past, Ben must attempt to summon the Smoke Monster in order to be judged
A reluctant Miles is forced to work with Hurley when he's asked to deliver an important package to a top DHARMA official. Meanwhile, suspicions about a possible security breach intensify after young Ben is taken from the infirmary.
Kate and Sawyer return from delivering boy Ben to Alpert, and Sawyer contacts Miles to have erase the surveillance tape. Kate is worried that Sawyer could get in trouble, but he's confident he can smooth things over. Miles pops out the tape, but before he can erase it, Horace arrives with a package, asking him where is LaFleur. Miles tells him that he's tried to contact LaFleur on the radio, but he's out of contact. Horace gives Miles the package to bring to Radzinsky and asks him to get a package in return, "no questions asked". Horace tells Miles that he's letting him in the circle of trust.
Miles drives to the location Horace specified, and delivers the package, which turns out to be a body bag. Radzinsky puts a body in it, and tells him to transport it back to Horace. Miles, curious as to why a person who apparently fell in a ditch had a head wound, unzips the body bag and uses his speaking to the dead ability to find out what really happened. He learns that the dead man, Alvarez, had a filling which ripped from his mouth and exited through his brain.
Horace, after a consultation with Chang, tells Miles to bring the body to the Orchid so it can be determined if the accident was caused by the unique electromagnetism. Miles walks back to his van to complete the assignment, but finds Hurley loading coolers filled with sandwiches for the Orchid construction team into the vehicle. After he insists they carpool, they set off, only to have Hurley notice an unpleasant odor of Miles “package.” Miles jokes that it is probably Hurley's special garlic mayonnaise, but Hurley is concerned that his food might be contaminated. Hurley investigates and discovers the body. Confronted, Miles tells him what really happened to the body. To Miles' bewilderment, Hurley completely accepts his story, noting he also talks with the dead, and sometimes plays chess with dead people. Miles says that isn't how it works, at which point Hurley responds that Miles admitted to his ability. Miles explains that he is able to get a "feeling" about who the deceased was and whatever they knew before they died.
The time of reckoning has begun when Daniel Faraday comes clean regarding what he knows about the Island. He demands to be taken to Jack's house. Miles complies. Once at Jack's house, Daniel frantically questions him on how he returned to the Island. Jack mentions a plane, and says that Daniel's mother, Eloise, persuaded him to get on the plane. Daniel asks Jack if Eloise spoke about destiny, to which Jack says yes. Daniel tells Jack that his mother was wrong, and that Jack does not belong there; whether meaning on the Island at all, or in the DHARMA.
Daniel explains that it is necessary to begin evacuating the Island, as the EM energy unleashed by DHARMA construction work has caused injuries. When Chang responds skeptically and insists that the energy has been contained, they board the Orchid elevator to the surface and Daniel explains that in six hours, a catastrophic accident will occur at the Swan site. Chang demands to know why Daniel considers himself qualified to make such a prediction, and Daniel reveals that he has arrived "from the future."
Daniel later explains to Jack and Kate that the installation they know as The Hatch will be built as a precautionary measure to contain this energy and prevent future incidents. Over the next 20 years, he explains, it will be necessary for DHARMA to keep this energy at bay by pressing a button; ultimately, Desmond’s failure to do so will cause Flight 815 to crash on the island. Daniel tells Jack and Kate that his studies of relativistic physics have revealed the relationship between the "constants” in this equation and the "variables." The variables, he says, are people—specifically, their choices and free will may allow them to change their destiny. Daniel then reveals his intention to set things right by detonating a hydrogen bomb in an attempt to negate the catastrophic energy release, thereby preventing the events that led to Oceanic 815's crash.
Flocke further solidifies his stance as leader of The Others, though Alpert and Ben are worried about his true intentions.
Jack and Kate discuss their options while hiding near the Others camp. Suddenly, a gunshot is heard, and they watch Daniel collapse to the ground. As they are about to run away, two men charge them on galloping horses. One of them knocks out Jack with his rifle's butt, and the other one aims a rifle at Kate.
In the Hostiles camp, Eloise thumbs through the pages of Daniel's journal and looks at Daniel's corpse on the ground in front of her. She reaches the first page, and is confused by the dedication in it, which she appears to recognize as her own handwriting. Widmore and a man arrive, holding Jack and Kate captive. Alpert explains the situation to Widmore. Eloise asks Jack and Kate if they've come with Daniel, to which Jack replies "Yes." She orders that they be taken to her tent. Widmore inquires why DHARMA would declare war on them, but Eloise tells him that the three intruders are not DHARMA people.
In the tent, Jack reveals to Kate that he means to reset their lives, having the plane never crash and avoiding all the misery that's happened since.
Kate adamantly states that it was not all misery, but does not tell Jack her true feelings. He responds that enough of it was. After entering the tent, Eloise assures Jack and Kate that she will believe whatever they say because she has just killed a man who claims to be her future son, the same man who told her to bury the bomb 23 years earlier before disappearing. Jack tells Ellie that by using the bomb, they can alter the future, and undo what Ellie did to her future son.
Science:
Variables. Defined:
adjective
1 not consistent or having a fixed pattern; liable to change: the quality of hospital food is highly variable | awards can be for variable amounts.
• (of a wind) tending to change direction.
• Mathematics (of a quantity) able to assume different numerical values.
• Botany & Zoology (of a species) liable to deviate from the typical color or form, or to occur in different colors or forms.
2 able to be changed or adapted: the drill has variable speed.
• (of a gear) designed to give varying ratios or speeds.
noun
an element, feature, or factor that is liable to vary or change: there are too many variables involved to make any meaningful predictions.
• Mathematics a quantity that during a calculation is assumed to vary or be capable of varying in value.
• Computing a data item that may take on more than one value during the runtime of a program.
• Astronomy short for variable star.
• (variables) the region of light, variable winds to the north of the northeast trade winds or (in the southern hemisphere) between the southeast trade winds and the westerlies.
Daniel’s equation of people’s choices changing future events.
Daniel states his studies of relativistic physics have revealed the relationship between the "constants” in this equation and the "variables." The variables, he says, are people—specifically, their choices and free will may allow them to change their destiny. However, his statements do not correspond to Einstein’s theories of relativity.
Daniel stated that time is like a string: you can go back and forth along it, but you cannot change the events. What has happened, happened. As Eloise told Desmond in the clock shop, the universe “course corrects” to make sure events (such as death) occur so the time line remains the same (automatic paradox correction).
Daniel’s time equation could be represented like this:
Space Time (Events) = Past + Present - Future
Past = People + Experiences (Memories)
Present = People + Knowledge (of the Past)
Future = People + Application (of Knowledge)
So the equation can be rewritten as:
Space Time (Events) = (People + Memories) + (People + Knowledge) - (People + Application of Knowledge).
If People are the same (constant value 1):
Space Time Events = Memories + Knowledge - Action (Application of Knowledge).
If People are not the same (variables x,y z):
Space Time Events = XMemories + YKnowledge - ZAction
If the People is actually a Person represented by Daniel himself (and his friends):
If you change X’s memories to create Y’s knowledge to re-direct Z’s future action,
that is what Daniel thinks what will happen if he counteracts the Swan drilling incident
by destroying the island with the hydrogen bomb.
Improbabilities:
Young Ellie understanding that she has killed her future son, so she will help Jack and Kate (non-scientists) to correct the future.
The death of Daniel in 1977 does not erase his existence in 2007, thus creating a paradox.
Clues:
Dead is Dead: Ben is physically accosted by Dead Alex in the Temple. Only the dead can manhandle other dead beings.
Dead is Really Dead: Ben tells Sun that “dead is dead” on the island, and he had seen the island heal, but never bring back the dead like Locke.
“Hello, Ben. Welcome back to the land of the living.” It is really a taunt from Flocke to Ben, that the island is not the land of the living, since Locke is dead.
Some Like It Hoth. A take off on movie title, Some LIke It Hot, 1959 comedy starring Marilyn Monroe, Tony Curtis, and Jack Lemmon. In the movie, the two main characters must disguise themselves as members of an all-girl band to avoid retribution after witnessing a mob assassination. but Hoth may be represented of the Egyptian god, Thoth. Or, in Hurley’s mind, the Rebel Alliance base on a distant uninhabited planet which would be destroyed by Darth Vader’s forces. If all of this is in Hurley’s mind, as a Star Wars fan, this would be another clue to the big premise.
Follow the Leader. A child’s game, but in that episode the game is deadly, as Flocke tells Ben the reason he is taking everyone to see Jacob - - - is to kill him.
Sawyer tells Kate when he helps her get young Ben to the Hostiles, “I did it for her (Juliet).” He states that he has “grown up a lot” in the three years in the time shift. Which parallels modern day progression: gamer children at some point need to grow up - - - stop the game worlds and go on to real life.
Discussion:
“ Memory presents to us not what we choose but what it pleases. ”
— Michel de Montaigne
“ Who controls the past controls the future; who controls the present controls the past. ”
— George Orwell
We come to the intersection of conflicting explanations of the Lost mythology. We have the collision of the time travel arc and the 815 Swan incident crash causation events.
The Miles Time Travel Explanation:
MILES: What the hell are you doing, Tubby?
HURLEY: Checking to see if I'm disappearing.
MILES: What?
HURLEY: "Back to the Future", man. We came back in time to the island and changed stuff. So if little Ben dies, he'll never grow up to be big Ben, who's the one who made us come back here in the first place. Which means we can't be here. And therefore, dude? We don't exist.
MILES: You're an idiot. [Takes a seat at the table]
HURLEY: Am I?
MILES: Yeah. It doesn't work like that. You can't change anything. Your maniac Iraqi buddy shot Linus. That is what always happened. It's just...we never experienced how it all turns out.
[Hurley looks at Jack, confused.]
HURLEY: This is really confusing.
MILES: Yeah, well, get used to it. But the good news is that Linus didn't die, so that means the kid can't either. He'll be fine.
KATE: Didn't look like he was gonna be fine. What if you're wrong?
MILES: Well, if I'm wrong, then I guess we all stop existing, and none of it matters anyway then, does it? ****
KATE: He's just a boy, Jack. You can't just let him die.
JACK: You heard Miles. We can't change what's already happened. This has nothing to do with me.
KATE: Unless you're the one who's supposed to save him.
JACK: 30 years from now, that boy's gonna be a man...that locks me in a cage because he needs surgery. And then you're gonna come in and you're gonna beg me to operate on him because he's threatening to murder Sawyer. I've already done this once. [scoffs] I've already saved Benjamin Linus, and I did it for you, Kate. I don't need to do it again. [Goes back to the food.]
KATE: This is our fault. We brought Sayid back. We caused this.
JACK: You know, when we were here before, I spent all of my time trying to fix things. But...did you ever think that maybe the island just wants to fix things itself? And maybe I was just...getting' in the way? ***
HURLEY: Let me get this straight.
[Miles is pacing.]
HURLEY: All this already happened.
MILES: Yes.
HURLEY: So this conversation we're having right now...we already had it.
MILES: [Claps his hands] Yes!
HURLEY: Then what am I gonna say next?
MILES: I don't know. [Shakes his head.]
HURLEY: Ha! Then your theory is wrong!
MILES: For the thousandth time, you dingbat, the conversation already happened, but not for you and me. For you and me, it's happening right now.
HURLEY: Okay, answer me this. If all this already happened to me, then...why don't I remember any of it?
MILES: Because once Ben turned that wheel, time isn't a straight line for us anymore. Our experiences in the past and the future occurred before these experiences right now.
[Hurley's face tightens in confusion as he thinks, Miles stares at him.]
HURLEY: Say that again.
MILES: [Pauses in exasperation and pulls out his gun and holds it out for Hurley to take.] Shoot me. Please. Please!
HURLEY: Aha! I can't shoot you. Because if you die in 1977, then you'll never come back to the island on the freighter 30 years from now.
MILES: I can die because I've already come to the island on the freighter. Any of us can die because this is our present.
HURLEY: But you said Ben couldn't die because he still has to grow up and become the leader of the Others.
MILES: Because this is his past.
HURLEY: But when we first captured Ben, and Sayid, like, tortured him, then why wouldn't he remember getting shot by that same guy when he was a kid?
[Miles blinks and looks around. Hurley raises his eyebrow.]
MILES: Huh. I hadn't thought of that.
HURLEY: Huh. [Crossing his arms.]
Faraday’s Time Travel Explanation:
FARADAY: How did you get back to the Island?
JACK: Where have you been?
FARADAY: I was--I was just at DHARMA headquarters in Ann Arbor. I was doing some research. What's more important right now... how did you get back here to 1977?
JACK: [Sighs] What's going on?
MILES: Don't look at me. I just carried his luggage.
FARADAY: Jack, how?
JACK: Uh... we were on a plane, and then--
FARADAY: Who told you to get on a plane?
JACK: As a matter of fact, Dan, it was your mother.
FARADAY: [Sighs] And how did she convince you, Jack? Did she tell you it was your destiny?
JACK: Yeah. That's exactly what she said.
FARADAY: Well, I got some bad news for you, Jack. You don't belong here at all. She was wrong. *****
FARADAY: It's contained down here. But in about six hours, the same thing is gonna happen at the site for the Swan station, only the energy there is about 30,000 times more powerful, sir. And the accident... it's gonna be catastrophic.
DR. CHANG: That is utterly absurd. What could possibly qualify you to make that kind of prediction? Hmm?
FARADAY: I'm from the future. ****
FARADAY: It's this plane crash. I don't know why it's bothering me so much. [Whispers] it's just so sad. They're dead.
WIDMORE: Daniel, what if I told you... they're not dead? What if I told you the plane was a fake? An elaborate... [scoffs] expensive fake.
FARADAY: [Sighs] How would you know that?
WIDMORE: Because I put it there.
FARADAY: Well... why would you tell me that?
WIDMORE: Because come tomorrow, you won't remember I did. Daniel, the real Oceanic Flight 815 crashed on an island--a special island with unique scientific properties. I want to send you to the Island. It will further your research, show you things you'd never dream of. But more importantly, it will heal you, Daniel--your mind, your memory.
FARADAY: H--heal me? W--why are you doing all this for me?
WIDMORE: Because you're a man of tremendous gifts, and it would be a shame to see them go to waste.
FARADAY: [Chuckles] You sound like my mother.
WIDMORE: [Chuckles] That's because we're old friends. ****
JACK: You need a gun to go talk to your mother, Dan?
FARADAY: You don't know my mother, Jack.
[Drops bag.]
JACK: You ready to tell me why she was wrong? Why we don't belong here?
[Kate moves closer.]
FARADAY: In about four hours, the DHARMA folks at the swan work site--they're gonna--gonna drill into the ground and accidentally tap into a massive pocket of energy. The result of the release of this energy would be catastrophic. So in order to contain it, they're gonna have to cement the entire area in, like Chernobyl. And this containment--the place they built over it--I believe you called it "the Hatch." The Swan hatch? Because of this one accident, these people are gonna spend the next 20 years keeping that energy at bay... by pressing a button... a button that your friend Desmond will one day fail to push, and that will cause your plane--Oceanic 815--to crash on this Island. And because your plane crashed, a freighter will be sent to this Island--a freighter I was on and Charlotte was on and so forth. This entire chain of events--it's gonna start happening this afternoon. But... we can change that. I studied relativistic physics my entire life. One thing emerged over and over--can't change the past. Can't do it. Whatever happened, happened. All right? But then I finally realized... I had been spending so much time focused on the constants, I forgot about the variables. Do you know what the variables in these equations are, Jack?
JACK: [Chuckles] No.
FARADAY: Us. We're the variables. People. We think. We reason. We make choices. We have free will. We can change our destiny. I think I can negate that energy under the Swan. I think I can destroy it. If I can, then that hatch will never be built, and your plane... your plane will land, just like it's supposed to, in Los Angeles.
KATE: And just how exactly do you plan on destroying this energy?
FARADAY: I'm gonna detonate a hydrogen bomb.
Eloise’s Time Travel Solution:
MS. HAWKING: Your daughter's in there. Why don't you go in and say hello?
WIDMORE: Unfortunately, Eloise, my relationship with Penelope is one of the things I had to sacrifice.
MS. HAWKING: Sacrifice? Don't you talk to me about sacrifice, Charles. I had to send my son back to the Island, knowing full well that--
WIDMORE: He was my son, too, Eloise.
[Eloise slaps Widmore. She gets in the taxi and it leaves.]
FARADAY: It doesn't matter. I need you to take me to Eloise.
RICHARD: I--I already told you she's not here. Let's just take it easy.
FARADAY: Where's the bomb, Richard? The hydrogen bomb that I told you people to bury--where is it?
RICHARD: Listen to me. Lower your gun, and we'll talk. Okay? Nobody has to get hurt here. Just put the gun down.
FARADAY: I'm gonna give you three seconds. One...
RICHARD: Don't do this.
FARADAY: Two...
[A rifle reports. Daniel looks down to see blood oozing from his midsection. He grunts faintly and then slumps to the ground with a thud. Behind him, a blonde woman holds a smoking rifle aimed at him.]
RICHARD: Why did you do that?
ELOISE: He had a gun on you.
RICHARD: He wasn't gonna shoot me, Eloise.
FARADAY: Eloise. [Gasping] You knew. You always knew. [Panting] You knew this was gonna happen. You sent me here anyway.
ELOISE: Who are you?
FARADAY: I... I'm your son. [Gasps]
[Eloise stares at him with shock. Daniel's eyes go still.]
We have the full revelation that Eloise Hawking is the woman behind the curtain.
She is the mastermind behind getting the 815ers “back” to the Island. She is the person who pushed her son, Daniel, into the complex physics of time travel. She convinced Widmore, her ex-husband, to fund the research and expedition back to the Island. She cajoled people to get back to the island to “save the world” or to complete their destiny. Was Jack’s destiny to replace her insane son’s plan to blow up the Swan station before the Incident (which, in theory would have killed Eloise before giving birth to him) in order to re-boot the time line of events where Daniel does not die by Eloise’s hand in 1977? It seems quite convoluted and complex.
Daniel’s Rube Goldberg trap explanation of how is is going to change the future by blowing up the past with members of the future at the event in the past fails to consider Ben’s terse statement “dead is dead” on the island. Daniel believes he can “fix things” and save Charlotte by stopping the Swan incident (massive EM release which would later be contained by the Hatch) by blowing up the pocket of energy with a hydrogen bomb. A bomb that would destroy the island and kill everyone on it - - - including himself, his mother and all the people who should have been on Flight 815. If the characters were truly “time traveling” in space time, they would only have one “life.” If they are killed in 1977, would they be erased from the future itself? Or is this plan really the ultimate “course correction” of the paradox of time travelers meeting their parents and changing events that had already happened?
The real method to stop the release of energy that downed Flight 815 is found in the fact that Eloise pushed Desmond to the Island, “to save (her) world” meaning that she found a patsy in Desmond to push the button. If he had done his job, Flight 815 would have never crashed; the freighter would have never been launched to the Island; Daniel would have never been time shifted by the FDW, and she would have never killed him in 1977.
So which came first? Eloise’s plan or Daniel’s plan?
And that is the incompatible issue of the series shock twist ending to Season 5.
There is another main story engine that begins.
In this series arc, we start to get the full immersion into Egyptian mythology.
The underground Temple wall where Smokey, Cerebrus, the Monster lives under the mural to Anubis, the Egyptian god of the underworld.
The reference to “Hoth” in a title could be a wink toward the Egyptian underworld figure, Thoth. Thoth’s roles in Egyptian mythology were many. Thoth served as a mediating power, especially between good and evil making sure neither had a decisive victory over the other. This seems to be Jacob’s role on the island, as the various factions claim the “good” label against their opponents. He also served as scribe of the gods, credited with the invention of writing and alphabets (i.e. hieroglyphs) themselves. These symbols will be found throughout the island over the various ages including modern Dharma equipment. In the Egyptian underworld, he is the the god of equilibrium, who reported when the scales weighing the deceased's heart against the feather, representing the principle of Ma'at, was exactly even, so a soul could progress in the after life to be reborn.
The ancient Egyptians regarded Thoth as One, self-begotten, and self-produced. He was the master of both physical and moral law. He is credited with making the calculations for the establishment of the heavens, stars, Earth, and everything in them. This begins to sound also like Daniel’s role in trying to explain the island. Thoth was the male figure, while his feminine counterpart, Ma'at was the force which maintained the Universe. This may refer to Eloise, as she tries to maintain a balance to avoid the end of the world. Thoth is said to direct the motions of the heavenly bodies. Without his words, the Egyptians believed, the gods would not exist. His power was unlimited in the Underworld and rivaled that of Ra and Osiris.
The Egyptians credited Thoth as the author of all works of science, religion, philosophy, and magic, in essence, he was the true author of every work of every branch of knowledge, human and divine. If Thoth is the master of both physical and moral law, is that not a good explanation for Jacob?
The biggest reveal in this arc was The Mural. During Ben's "judgment" with the smoke monster, we find out where Smokey lives: under the Temple, under a metal grate, under a mural of depicting the smoke monster and Anubis.
Anubis is the Greek name for the ancient jackal-headed god of the dead in Egyptian mythology whose hieroglyphic version is more accurately spelled Anpu (also Anupu, Anbu, Wip, Ienpw, Inepu, Yinepu, Inpu, or Inpw). He is also known as Sekhem Em Pet. Prayers to Anubis have been found carved on the most ancient tombs in Egypt; indeed, the Unas text (line 70) associates him with the Eye of Horus. He serves as both a guide to the recently departed and as the patron of embalmers and mummification, though his primary role is as the guardian and judge of the dead.
In Ben's judgment scenes, we do confirm certain aspects of the smoke monster legend. First, we hear a flush of water when Ben summons the creature from his barrack secret room. However, the monster does not appear so Flocke says he will take Ben to it. Second, at the Temple wall, Ben remembers the place where he was taken as a boy to heal (however, Alpert said to Kate that Ben would not remember the healing, that he would become one of them (living dead?). Third, Flocke conveniently does not follow Ben into the lower chamber. Fourth, we hear a mechanical clicking noise as the smoke monster appears from the ground. Fourth, we see a swirl of images and electric flashes surrounding Ben (his life flashes before his eyes). Fifth, when the smoke monster retreats, it is only then that Dead Alex takes her form and physically confronts Ben, slamming him up to a hieroglyph pillar. She tells him that he is to follow all the directions of Flocke without question. The she disappears. Then Flocke appears above Ben with a rope for his rescue. Ben said "it let me live." But in reality, it was Flocke who let him live - - - for he is the manifestation of the smoke monster. Flocke and the smoke monster never appear in the same room at the same time or in split forms.
For if Jacob represents Thoth, the master of both physical and moral law, could he not have created his dead brother in any form he chose, including Smokey? And if that is the case, is the Island, as its own intellectual character, really symbolic representation of Anubis?
Magical/Supernatural/Elements:
Dead Locke taking control of the Others, including Ben.
Ben knows Locke is dead, so why would he follow Flocke? Mind control?
Recognition by some characters that the Island is not “right:”
SUN: What you're saying, it's... impossible.
LOCKE: But here I am. I don't know how, I don't know why, but I'm sure there's a very good reason for it.
LAPIDUS: As long as the dead guy says there's a reason, well, then I guess everything's gonna be just peachy. And forget about the fact that the rest of your people are supposedly 30 years ago... now the only ones who are here to help us are a murderer and a guy who can't seem to remember how the hell he got out of a coffin. Sun, please, let's just go back to the plane, see if I can fix the radio, and maybe we can get some help.
Last lines in episodes:
EP 97:
BEN: It let me live.
EP 98:
FARADAY: Hey, Miles. Long time no see.
EP 99:
FARADAY: I... I'm your son. [Gasps]
[Eloise stares at him with shock. Daniel's eyes go still.]
EP 100:
LOCKE: So I can kill him.
[Ben, stunned, stops in his tracks and falls behind as the rest of the column passes him by.]
New Ideas/Tests of Theories:
Once upon a time in America (it was just after World War II), mainstream psychology came in two and only two forms. There was behaviorism and there was psychoanalysis, and no one with any other intellectual orientation need apply. The theorists on campuses were behaviorists; the therapists in offices were psychoanalysts.
Then came the revolution led by the humanistic psychologists, beginning in the 1950s and rapidly gaining strength through the 1960s and early '70s. It brought encounter groups, regional "growth centers" like Northern California's notorious "clothing optional" Esalen Institute, experimentation with LSD and other psychedelic drugs, and "client-centered therapy." Nothing was ever the same again.
Cultural historian Jessica Grogan writes in Encountering America: Humanistic Psychology, Sixties Culture, and the Shaping of the Modern Self that humanistic psychology tried to connect to the civil rights movement. A few humanistic psychologists tried to adapt the encounter group and make it a tool to promote greater racial harmony, but nothing came of their efforts.
Grogan writes, there were "fissures built into the movement," for its members held "many disparate views of health, human nature, motivation, and behavior." Humanistic psychology, she writes, was more "a broadly encompassing orientation" than "any one specific theory." She notes that "within psychology and psychotherapy," the rebellious spirit of the '60s "didn't manifest as a [new] consensus in which all scholars and practitioners agreed they had found a universal theory or methodological approach that would reign supreme. Instead, it manifested as a dissolution of consensus," so that "a plethora of diverse psychological theories, services, and techniques were now emerging."
The diverse theories were all devoted to the proposition that human beings were individuals, not interchangeable machines whose behavior could be predicted experimentally and whose "mental woes," as Vladimir Nabokov famously put it, could "be cured by a daily application of old Greek myths to their private parts." They all believed that the human individual came "hard wired," as it were, for personal growth, and that the purpose of therapy was to create and sustain an environment in which the obstacles so commonly thrown up by social institutions to personal growth, self-actualization, and realization of one's potential were deactivated, so that the client could, in effect "cure" him- or herself. They all believed that psychological health meant something more than merely being free from mental illness, that it comprised a set of specifiable (and to some extent measurable) personal qualities such as self-esteem, self-confidence, and openness to experience.
Grogan deplores the "often destructive permissiveness" that she says became virtually "the rule" at "growth centers" during the late 1960s. She complains bitterly about the way in which the counterculture of the period "distrust[ed] all authority" and "expressed a blind allegiance to absolute freedom that rested on the assumption that human nature was fundamentally good." She complains that "the leaders of humanistic psychology seemed incapable of adequately considering anything beyond the distinct individual" and seemed to envision an American society remade one individual at a time.
Worse yet, the encounter groups these psychologists led "seemed to unwittingly encourage the development of negative characteristics like self-focus [and] hedonism." It wasn't long, according to Grogan, before the humanistic psychology movement as a whole developed "a reputation for being overly individualistic and encouraging of narcissism."
One result of that, needless to say, was that individuals began to act in ways intended to benefit themselves—for example, by starting businesses and attempting to make a profit. Grogan doesn't really approve of profit. She writes of "the potential for businesses to misuse humanistic principles in the ruthless pursuit of profit" and notes that the humanistic psychology movement "did little, if anything, to eradicate the baser profit motives of corporate leaders" during the 1960s and '70s, though it did come to exercise considerable influence on management theory at that time.
Grogan believes “the ideas and practices of humanistic psychology have dispersed so widely and thoroughly they've become virtually undetectable—they're the air we breathe." “If we measure the extent to which the leading concepts of humanistic psychology have pervaded our culture...we might deem the movement a whopping success. The language of humanistic psychology is everywhere: humanistic ideas of self, growth, health, individual potential, and relation are now woven into the very fabric of our thoughts and perceptions. The fundamentals of 'humanistic' communication, encounter, and expression populate our interactions with our spouses, our employees and bosses, our friends and children. They ring from the lips of our talk show hosts, and they populate our self-help shelves."
Whatever we would call it today (“pop psychology”), the characters in the LOST universe are clearly narcissistic individuals whose outlook and cultural morality is fused from the events of the late 1960s and 1970s. The most focused characters are hell bent on increasing their self-importance (which feeds their inadequate feelings on their own self-worth) to a destructive level of psychosis behaviors. By putting the characters under a “humanistic” approach puts their motivations in synch with their eventual actions. LOST appears to be one large experiment in humanistic psychology.
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